/external/skia/src/gpu/ccpr/ |
GrCCPRCubicProcessor.h | 52 kHigh_GrSLPrecision) 53 , fKLMDerivatives("klm_derivatives", kVec2f_GrSLType, 3, kHigh_GrSLPrecision) {} 56 varyingHandler->addVarying("insets", &fInset, kHigh_GrSLPrecision); 57 varyingHandler->addVarying("ts", &fTS, kHigh_GrSLPrecision); 89 varyingHandler->addVarying("klm", &fKLM, kHigh_GrSLPrecision); 90 varyingHandler->addVarying("grad_matrix", &fGradMatrix, kHigh_GrSLPrecision); 111 GrShaderVar::kNonArray, kHigh_GrSLPrecision) 113 GrShaderVar::kNonArray, kHigh_GrSLPrecision) 115 kHigh_GrSLPrecision) 123 varyingHandler->addVarying("klmd", &fKLMD, kHigh_GrSLPrecision); [all...] |
GrCCPRQuadraticProcessor.h | 32 kHigh_GrSLPrecision) 34 GrShaderVar::kNonArray, kHigh_GrSLPrecision) 38 varyingHandler->addVarying("canonical_coord", &fCanonicalCoord, kHigh_GrSLPrecision); 83 : fXYD("xyd", kMat33f_GrSLType, GrShaderVar::kNonArray, kHigh_GrSLPrecision) 85 GrShaderVar::kNonArray, kHigh_GrSLPrecision) 92 kHigh_GrSLPrecision); 93 varyingHandler->addVarying("edge_distance", &fEdgeDistance, kHigh_GrSLPrecision);
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GrCCPRTriangleProcessor.h | 83 varyingHandler->addFlatVarying("edge_distance", &fEdgeDistance, kHigh_GrSLPrecision); 84 varyingHandler->addFlatVarying("devcoord", &fDevCoord, kHigh_GrSLPrecision); 85 varyingHandler->addFlatVarying("neighbors", &fNeighbors, kHigh_GrSLPrecision); 86 varyingHandler->addFlatVarying("edge_distances", &fEdgeDistances, kHigh_GrSLPrecision);
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GrCCPRPathProcessor.cpp | 54 this->addInstanceAttrib("devbounds", kVec4f_GrVertexAttribType, kHigh_GrSLPrecision); 55 this->addInstanceAttrib("devbounds45", kVec4f_GrVertexAttribType, kHigh_GrSLPrecision); 56 this->addInstanceAttrib("view_matrix", kVec4f_GrVertexAttribType, kHigh_GrSLPrecision); 57 this->addInstanceAttrib("view_translate", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision); 59 this->addInstanceAttrib("atlas_offset", kVec2i_GrVertexAttribType, kHigh_GrSLPrecision); 78 this->addVertexAttrib("edge_norms", kVec4f_GrVertexAttribType, kHigh_GrSLPrecision); 123 kVec2f_GrSLType, kHigh_GrSLPrecision, "atlas_adjust", &atlasAdjust); 129 varyingHandler->addVarying("texcoord", &texcoord, kHigh_GrSLPrecision);
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GrCCPRTriangleProcessor.cpp | 138 kHigh_GrSLPrecision); 143 kHigh_GrSLPrecision); 148 kHigh_GrSLPrecision); 154 kHigh_GrSLPrecision);
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GrCCPRCoverageProcessor.cpp | 48 kHigh_GrSLPrecision)) { 138 kHigh_GrSLPrecision).c_str(); 141 kHigh_GrSLPrecision).c_str();
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/external/skia/src/gpu/glsl/ |
GrGLSL.cpp | 34 case kHigh_GrSLPrecision:
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GrGLSLGeometryProcessor.cpp | 45 const GrSLPrecision precision = kHigh_GrSLPrecision; 107 kMat33f_GrSLType, kHigh_GrSLPrecision,
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GrGLSLFragmentShaderBuilder.cpp | 172 kHigh_GrSLPrecision, "override_coverage");
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GrGLSLProgramBuilder.cpp | 86 kHigh_GrSLPrecision,
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/external/skia/src/gpu/ |
GrShaderCaps.cpp | 33 case kHigh_GrSLPrecision: 183 effectiveMediumP[s] = info[kHigh_GrSLPrecision] == info[kMedium_GrSLPrecision] ? 184 kHigh_GrSLPrecision : kMedium_GrSLPrecision; 191 GrSLPrecision mediump = kHigh_GrSLPrecision; 192 GrSLPrecision lowp = kHigh_GrSLPrecision; 201 GR_STATIC_ASSERT(2 == kHigh_GrSLPrecision); 220 table[kRGBA_float_GrPixelConfig] = kHigh_GrSLPrecision; 221 table[kRG_float_GrPixelConfig] = kHigh_GrSLPrecision;
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GrDefaultGeoProcFactory.cpp | 261 kHigh_GrSLPrecision); 267 kHigh_GrSLPrecision);
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/external/skia/include/private/ |
GrGLSL.h | 75 case kHigh_GrSLPrecision:
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GrTypesPriv.h | 129 kHigh_GrSLPrecision, 138 kLast_GrSLPrecision = kHigh_GrSLPrecision,
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/external/skia/src/gpu/effects/ |
GrShadowGeoProc.cpp | 69 kHigh_GrSLPrecision);
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GrBezierEffect.cpp | 81 varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision); 109 GrSLPrecision precision = kHigh_GrSLPrecision; 112 kHigh_GrSLPrecision); 207 kHigh_GrSLPrecision, 252 kHigh_GrSLPrecision); 455 kHigh_GrSLPrecision); 565 kHigh_GrSLPrecision, "KLM", &devkLMMatrixName); 567 varyingHandler->addVarying("CubicCoeffs", &v, kHigh_GrSLPrecision); 574 varyingHandler->addVarying("GradCoeffs", &gradCoeffs, kHigh_GrSLPrecision); 595 GrShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision); [all...] |
GrDistanceFieldGeoProc.cpp | 82 varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision); 91 varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision); 250 kHigh_GrSLPrecision); 253 kHigh_GrSLPrecision); 327 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 492 kHigh_GrSLPrecision); 594 varyingHandler->addVarying("TextureCoords", &uv, kHigh_GrSLPrecision); 603 varyingHandler->addVarying("IntTextureCoords", &st, kHigh_GrSLPrecision); [all...] |
GrBitmapTextGeoProc.cpp | 38 varyingHandler->addVarying("TextureCoords", &v, kHigh_GrSLPrecision); 136 kHigh_GrSLPrecision);
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GrEllipseEffect.cpp | 29 kHigh_GrSLPrecision, "ellipse");
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GrConfigConversionEffect.cpp | 24 fragBuilder->elevateDefaultPrecision(kHigh_GrSLPrecision);
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/external/skia/src/gpu/instanced/ |
InstanceProcessor.cpp | 46 this->addVertexAttrib("shapeCoords", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision); 49 this->addVertexAttrib("shapeMatrixX", kVec3f_GrVertexAttribType, kHigh_GrSLPrecision); 50 this->addVertexAttrib("shapeMatrixY", kVec3f_GrVertexAttribType, kHigh_GrSLPrecision); 52 this->addVertexAttrib("localRect", kVec4f_GrVertexAttribType, kHigh_GrSLPrecision); 772 varyingHandler->addFlatVarying("ellipseName", &fEllipseName, kHigh_GrSLPrecision); 774 varyingHandler->addVarying("circleCoords", &fEllipseCoords, kHigh_GrSLPrecision) [all...] |
/external/skia/src/gpu/gl/ |
GrGLUniformHandler.cpp | 118 imageStorage.fVariable.setPrecision(kHigh_GrSLPrecision);
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/external/skia/src/gpu/vk/ |
GrVkCaps.cpp | 258 auto& highp = shaderCaps->fFloatPrecisions[s][kHigh_GrSLPrecision];
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/external/skia/src/gpu/ops/ |
GrMSAAPathRenderer.cpp | 144 varyingHandler->addVarying("uv", &uv, kHigh_GrSLPrecision); 203 kHigh_GrSLPrecision); 204 fInUV = &this->addVertexAttrib("inUV", kVec2f_GrVertexAttribType, kHigh_GrSLPrecision);
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GrDashOp.cpp | [all...] |