/external/libopus/src/ |
mlp.h | 34 int layers; member in struct:__anon24172
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/prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/ |
android-generate.sh | 34 cp -f ../layers/vk_layer_config.cpp generated/common/ 35 cp -f ../layers/vk_layer_extension_utils.cpp generated/common/ 36 cp -f ../layers/vk_layer_utils.cpp generated/common/ 37 cp -f ../layers/vk_layer_table.cpp generated/common/ 38 cp -f ../layers/descriptor_sets.cpp generated/common/ 43 declare layers=(core_validation device_limits image object_tracker parameter_validation swapchain threading unique_objects) 44 declare src_dirs=(../layers ../layers ../layers generated/include ../layers ../layers ../layers generated/include [all...] |
/external/vulkan-validation-layers/tests/ |
run_wrap_objects_tests.sh | 6 output=$(VK_LAYER_PATH=$VK_LAYER_PATH:`pwd`/layers \ 7 LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/layers \ 18 echo "Insertion test FAILED - wrap-objects not detected in instance layers" >&2 27 echo "Insertion test FAILED - wrap-objects not detected in device layers" >&2 33 output=$(VK_LAYER_PATH=$VK_LAYER_PATH:`pwd`/layers \ 34 LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/layers \ 45 echo "Front insertion test FAILED - wrap-objects not detected in instance layers" >&2 54 echo "Front insertion test FAILED - wrap-objects not detected in device layers" >&2 60 output=$(VK_LAYER_PATH=$VK_LAYER_PATH:`pwd`/layers \ 61 LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/layers \ [all...] |
/frameworks/native/services/vr/hardware_composer/tests/ |
vr_composer_test.cpp | 130 frame.layers.push_back(ComposerView::ComposerLayer{ 149 ASSERT_EQ(1u, received_frame.layers.size()); 150 ASSERT_EQ(frame.layers[0].id, received_frame.layers[0].id); 151 ASSERT_NE(nullptr, received_frame.layers[0].buffer.get()); 152 ASSERT_TRUE(received_frame.layers[0].fence->isValid()); 153 ASSERT_EQ(frame.layers[0].display_frame.left, 154 received_frame.layers[0].display_frame.left); 155 ASSERT_EQ(frame.layers[0].display_frame.top, 156 received_frame.layers[0].display_frame.top) [all...] |
/frameworks/native/libs/vr/libdvr/ |
dvr_hardware_composer_client.cpp | 134 return frame->frame.layers.size(); 161 return frame->frame.layers[layer_index].id; 167 frame->frame.layers[layer_index].buffer.get()); 173 return frame->frame.layers[layer_index].fence->dup(); 179 frame->frame.layers[layer_index].display_frame.left, 180 frame->frame.layers[layer_index].display_frame.top, 181 frame->frame.layers[layer_index].display_frame.right, 182 frame->frame.layers[layer_index].display_frame.bottom, 188 frame->frame.layers[layer_index].crop.left, 189 frame->frame.layers[layer_index].crop.top [all...] |
/external/drm_hwcomposer/ |
platform.cpp | 40 std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc, 64 if (layers.size() > planes.size()) { 77 int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes); 93 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 97 for (auto i = layers.begin(); i != layers.end();) { 109 i = layers.erase(i); 115 // Add any layers below the protected content to the precomposition since we 117 for (auto i = layers.begin(); i != layers.end();) [all...] |
platformnv.cpp | 215 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 219 for (auto i = layers.begin(); i != layers.end();) { 244 i = layers.erase(i); 250 // Add any layers below the protected content to the precomposition since we 252 for (auto i = layers.begin(); i != layers.end();) { 253 // Skip layers above the z-order of the protected content 273 i = layers.erase(i); 328 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc [all...] |
platformnv.h | 58 // This stage looks for any layers that contain transformed protected content 71 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 75 // This stage looks for layers that would not be supported by Tegra driver due 82 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
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/external/vulkan-validation-layers/build-android/jni/ |
Android.mk | 27 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_config.cpp 28 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_extension_utils.cpp 29 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_utils.cpp 31 $(LOCAL_PATH)/$(SRC_DIR)/layers \ 39 LOCAL_SRC_FILES += $(SRC_DIR)/layers/core_validation.cpp 40 LOCAL_SRC_FILES += $(SRC_DIR)/layers/descriptor_sets.cpp 41 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_table.cpp 44 $(LOCAL_PATH)/$(SRC_DIR)/layers \ 57 LOCAL_SRC_FILES += $(SRC_DIR)/layers/image.cpp 58 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_table.cp [all...] |
/frameworks/base/packages/SystemUI/src/com/android/systemui/ |
HardwareBgDrawable.java | 40 public HardwareBgDrawable(boolean roundTop, Drawable[] layers) { 41 super(layers); 42 if (layers.length != 2) { 43 throw new IllegalArgumentException("Need 2 layers"); 46 mLayers = layers; 51 final Drawable[] layers; local 53 layers = new Drawable[]{ 58 layers = new Drawable[]{ 64 layers[1].setTint(Utils.getColorAttr(context, android.R.attr.colorPrimaryDark)); 65 return layers; [all...] |
/external/libvpx/libvpx/test/ |
vp9_spatial_svc_encoder.sh | 56 for layers in $(seq 1 ${vp9_ssvc_test_layers}); do 57 vp9_spatial_svc_encoder "${test_name}" -sl ${layers}
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/frameworks/native/services/vr/hardware_composer/aidl/android/dvr/ |
parcelable_composer_frame.cpp | 51 std::vector<ParcelableComposerLayer> layers; local 52 for (size_t i = 0; i < frame_.layers.size(); ++i) 53 layers.push_back(ParcelableComposerLayer(frame_.layers[i])); 55 ret = parcel->writeParcelableVector(layers); 98 std::vector<ParcelableComposerLayer> layers; local 99 ret = parcel->readParcelableVector(&layers); 102 frame_.layers.clear(); 103 for (size_t i = 0; i < layers.size(); ++i) 104 frame_.layers.push_back(layers[i].layer()) [all...] |
/external/skia/src/effects/ |
SkLayerRasterizer.cpp | 29 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) 33 // Helper function to call destructors on SkPaints held by layers and delete layers. 34 static void clean_up_layers(SkDeque* layers) { 35 SkDeque::F2BIter iter(*layers); 41 delete layers; 49 static bool compute_bounds(const SkDeque& layers, const SkPath& path, 52 SkDeque::F2BIter iter(layers); 153 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec)) local 213 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local [all...] |
/external/mesa3d/src/gallium/drivers/swr/ |
swr_clear.cpp | 38 unsigned layers = 0; local 49 layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer - 56 layers = std::max(layers, fb->zsbuf->u.tex.last_layer - 62 layers = std::max(layers, fb->zsbuf->u.tex.last_layer - 71 for (unsigned i = 0; i < layers; ++i) { 77 // Mask out the attachments that are out of layers.
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/frameworks/opt/colorpicker/src/com/android/colorpicker/ |
ColorStateDrawable.java | 34 public ColorStateDrawable(Drawable[] layers, int color) { 35 super(layers);
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/cts/tests/tests/hardware/jni/ |
android_hardware_cts_HardwareBufferTest.cpp | 28 jint width, jint height, jint format, jint layers, jlong usage) { 34 desc.layers = layers;
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/external/skia/src/gpu/vk/ |
GrVkExtensions.cpp | 56 // instance layers 62 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local 63 res = EnumerateInstanceLayerProperties(&layerCount, layers); 65 delete[] layers; 69 if (nonPatchVersion >= remove_patch_version(layers[i].specVersion)) { 70 fInstanceLayerStrings->push_back() = layers[i].layerName; 73 delete[] layers; 79 // via Vulkan implementation and implicitly enabled layers 101 // via explicitly enabled layers 149 // device layers 155 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local [all...] |
/external/mesa3d/src/gallium/auxiliary/util/ |
u_framebuffer.c | 59 dst->layers != src->layers) 94 dst->layers = src->layers; 111 dst->layers = 0; 134 fb->samples = fb->layers = 0; 179 * Return the number of layers set in the framebuffer state. 188 * we obtain the number of layers directly from 192 return fb->layers;
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/cts/tests/tests/nativehardware/jni/ |
AHardwareBufferTest.cpp | 63 if (bufferDesc.layers != desc.layers) 64 return BuildFailureMessage(desc.layers, bufferDesc.layers, "layers"); 98 desc.layers = 1; 119 desc.layers = 1; 130 desc.layers = 1; 145 desc.layers = 1; 187 desc.layers = 1 [all...] |
/external/clang/tools/scan-build-py/libscanbuild/resources/ |
selectable.js | 28 else if (document.layers) 29 var returnVar = document.layers[id];
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
vktImageTexture.hpp | 34 //! Texture buffer/image abstraction. Helps managing size and number of layers. 38 Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, const int samples = 1); 43 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types) 46 tcu::IVec3 size (void) const; //!< Size including number of layers in additional dimension (e.g. z in 2d texture)
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/external/fonttools/Lib/fontTools/ttLib/tables/ |
C_O_L_R_.py | 16 ttFont['COLR'][<glyphName>] will return the color layers for any glyph 17 ttFont['COLR'][<glyphName>] = <value> will set the color layers for any glyph. 34 layers = [] 42 layers.append(LayerRecord(layerName, colorID)) 43 layerLists.append(layers) 69 for (gid, glyphName, layers) in ordered: 70 glyphMap.append(struct.pack(">HHH", gid, len(layerMap), len(layers))) 71 for layer in layers: 109 layers = [] 115 layers.append (layer [all...] |
/external/skia/src/utils/ |
SkCanvasStateUtils.cpp | 106 layers = nullptr; 113 // loop through the layers and free the data allocated to the clipRects 115 sk_free(layers[i].mcState.clipRects); 119 sk_free(layers); 125 SkCanvasLayerState* layers; member in class:SkCanvasState_v1 188 * decompose the layers 190 * storage is allocated on the stack for the first 3 layers. It is common in 191 * some view systems (e.g. Android) that a few non-clipped layers are present 231 // allocate memory for the layers and then and copy them to the struct 234 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten()) [all...] |
/frameworks/base/libs/hwui/pipeline/skia/ |
SkiaPipeline.h | 48 void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip, 58 static void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque, bool wideColorGamut); 112 void renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip, 120 void renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip,
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/external/mesa3d/src/gallium/auxiliary/vl/ |
vl_compositor.c | 793 struct vl_compositor_layer *layer = &s->layers[i]; 832 struct vl_compositor_layer *layer = &s->layers[i]; 897 s->layers[i].clearing = i ? false : true; 898 s->layers[i].blend = NULL; 899 s->layers[i].fs = NULL; 900 s->layers[i].viewport.scale[2] = 1; 901 s->layers[i].viewport.translate[2] = 0; 902 s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0; 905 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL); 907 s->layers[i].colors[j] = v_one [all...] |