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  /external/libopus/src/
mlp.h 34 int layers; member in struct:__anon24172
  /prebuilts/ndk/r13/sources/third_party/vulkan/src/build-android/
android-generate.sh 34 cp -f ../layers/vk_layer_config.cpp generated/common/
35 cp -f ../layers/vk_layer_extension_utils.cpp generated/common/
36 cp -f ../layers/vk_layer_utils.cpp generated/common/
37 cp -f ../layers/vk_layer_table.cpp generated/common/
38 cp -f ../layers/descriptor_sets.cpp generated/common/
43 declare layers=(core_validation device_limits image object_tracker parameter_validation swapchain threading unique_objects)
44 declare src_dirs=(../layers ../layers ../layers generated/include ../layers ../layers ../layers generated/include
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  /external/vulkan-validation-layers/tests/
run_wrap_objects_tests.sh 6 output=$(VK_LAYER_PATH=$VK_LAYER_PATH:`pwd`/layers \
7 LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/layers \
18 echo "Insertion test FAILED - wrap-objects not detected in instance layers" >&2
27 echo "Insertion test FAILED - wrap-objects not detected in device layers" >&2
33 output=$(VK_LAYER_PATH=$VK_LAYER_PATH:`pwd`/layers \
34 LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/layers \
45 echo "Front insertion test FAILED - wrap-objects not detected in instance layers" >&2
54 echo "Front insertion test FAILED - wrap-objects not detected in device layers" >&2
60 output=$(VK_LAYER_PATH=$VK_LAYER_PATH:`pwd`/layers \
61 LD_LIBRARY_PATH=$LD_LIBRARY_PATH:`pwd`/layers \
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  /frameworks/native/services/vr/hardware_composer/tests/
vr_composer_test.cpp 130 frame.layers.push_back(ComposerView::ComposerLayer{
149 ASSERT_EQ(1u, received_frame.layers.size());
150 ASSERT_EQ(frame.layers[0].id, received_frame.layers[0].id);
151 ASSERT_NE(nullptr, received_frame.layers[0].buffer.get());
152 ASSERT_TRUE(received_frame.layers[0].fence->isValid());
153 ASSERT_EQ(frame.layers[0].display_frame.left,
154 received_frame.layers[0].display_frame.left);
155 ASSERT_EQ(frame.layers[0].display_frame.top,
156 received_frame.layers[0].display_frame.top)
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  /frameworks/native/libs/vr/libdvr/
dvr_hardware_composer_client.cpp 134 return frame->frame.layers.size();
161 return frame->frame.layers[layer_index].id;
167 frame->frame.layers[layer_index].buffer.get());
173 return frame->frame.layers[layer_index].fence->dup();
179 frame->frame.layers[layer_index].display_frame.left,
180 frame->frame.layers[layer_index].display_frame.top,
181 frame->frame.layers[layer_index].display_frame.right,
182 frame->frame.layers[layer_index].display_frame.bottom,
188 frame->frame.layers[layer_index].crop.left,
189 frame->frame.layers[layer_index].crop.top
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  /external/drm_hwcomposer/
platform.cpp 40 std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc,
64 if (layers.size() > planes.size()) {
77 int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes);
93 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
97 for (auto i = layers.begin(); i != layers.end();) {
109 i = layers.erase(i);
115 // Add any layers below the protected content to the precomposition since we
117 for (auto i = layers.begin(); i != layers.end();)
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platformnv.cpp 215 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
219 for (auto i = layers.begin(); i != layers.end();) {
244 i = layers.erase(i);
250 // Add any layers below the protected content to the precomposition since we
252 for (auto i = layers.begin(); i != layers.end();) {
253 // Skip layers above the z-order of the protected content
273 i = layers.erase(i);
328 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc
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platformnv.h 58 // This stage looks for any layers that contain transformed protected content
71 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
75 // This stage looks for layers that would not be supported by Tegra driver due
82 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc,
  /external/vulkan-validation-layers/build-android/jni/
Android.mk 27 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_config.cpp
28 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_extension_utils.cpp
29 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_utils.cpp
31 $(LOCAL_PATH)/$(SRC_DIR)/layers \
39 LOCAL_SRC_FILES += $(SRC_DIR)/layers/core_validation.cpp
40 LOCAL_SRC_FILES += $(SRC_DIR)/layers/descriptor_sets.cpp
41 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_table.cpp
44 $(LOCAL_PATH)/$(SRC_DIR)/layers \
57 LOCAL_SRC_FILES += $(SRC_DIR)/layers/image.cpp
58 LOCAL_SRC_FILES += $(SRC_DIR)/layers/vk_layer_table.cp
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  /frameworks/base/packages/SystemUI/src/com/android/systemui/
HardwareBgDrawable.java 40 public HardwareBgDrawable(boolean roundTop, Drawable[] layers) {
41 super(layers);
42 if (layers.length != 2) {
43 throw new IllegalArgumentException("Need 2 layers");
46 mLayers = layers;
51 final Drawable[] layers; local
53 layers = new Drawable[]{
58 layers = new Drawable[]{
64 layers[1].setTint(Utils.getColorAttr(context, android.R.attr.colorPrimaryDark));
65 return layers;
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  /external/libvpx/libvpx/test/
vp9_spatial_svc_encoder.sh 56 for layers in $(seq 1 ${vp9_ssvc_test_layers}); do
57 vp9_spatial_svc_encoder "${test_name}" -sl ${layers}
  /frameworks/native/services/vr/hardware_composer/aidl/android/dvr/
parcelable_composer_frame.cpp 51 std::vector<ParcelableComposerLayer> layers; local
52 for (size_t i = 0; i < frame_.layers.size(); ++i)
53 layers.push_back(ParcelableComposerLayer(frame_.layers[i]));
55 ret = parcel->writeParcelableVector(layers);
98 std::vector<ParcelableComposerLayer> layers; local
99 ret = parcel->readParcelableVector(&layers);
102 frame_.layers.clear();
103 for (size_t i = 0; i < layers.size(); ++i)
104 frame_.layers.push_back(layers[i].layer())
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  /external/skia/src/effects/
SkLayerRasterizer.cpp 29 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers)
33 // Helper function to call destructors on SkPaints held by layers and delete layers.
34 static void clean_up_layers(SkDeque* layers) {
35 SkDeque::F2BIter iter(*layers);
41 delete layers;
49 static bool compute_bounds(const SkDeque& layers, const SkPath& path,
52 SkDeque::F2BIter iter(layers);
153 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec)) local
213 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local
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  /external/mesa3d/src/gallium/drivers/swr/
swr_clear.cpp 38 unsigned layers = 0; local
49 layers = std::max(layers, fb->cbufs[i]->u.tex.last_layer -
56 layers = std::max(layers, fb->zsbuf->u.tex.last_layer -
62 layers = std::max(layers, fb->zsbuf->u.tex.last_layer -
71 for (unsigned i = 0; i < layers; ++i) {
77 // Mask out the attachments that are out of layers.
  /frameworks/opt/colorpicker/src/com/android/colorpicker/
ColorStateDrawable.java 34 public ColorStateDrawable(Drawable[] layers, int color) {
35 super(layers);
  /cts/tests/tests/hardware/jni/
android_hardware_cts_HardwareBufferTest.cpp 28 jint width, jint height, jint format, jint layers, jlong usage) {
34 desc.layers = layers;
  /external/skia/src/gpu/vk/
GrVkExtensions.cpp 56 // instance layers
62 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local
63 res = EnumerateInstanceLayerProperties(&layerCount, layers);
65 delete[] layers;
69 if (nonPatchVersion >= remove_patch_version(layers[i].specVersion)) {
70 fInstanceLayerStrings->push_back() = layers[i].layerName;
73 delete[] layers;
79 // via Vulkan implementation and implicitly enabled layers
101 // via explicitly enabled layers
149 // device layers
155 VkLayerProperties* layers = new VkLayerProperties[layerCount]; local
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  /external/mesa3d/src/gallium/auxiliary/util/
u_framebuffer.c 59 dst->layers != src->layers)
94 dst->layers = src->layers;
111 dst->layers = 0;
134 fb->samples = fb->layers = 0;
179 * Return the number of layers set in the framebuffer state.
188 * we obtain the number of layers directly from
192 return fb->layers;
  /cts/tests/tests/nativehardware/jni/
AHardwareBufferTest.cpp 63 if (bufferDesc.layers != desc.layers)
64 return BuildFailureMessage(desc.layers, bufferDesc.layers, "layers");
98 desc.layers = 1;
119 desc.layers = 1;
130 desc.layers = 1;
145 desc.layers = 1;
187 desc.layers = 1
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  /external/clang/tools/scan-build-py/libscanbuild/resources/
selectable.js 28 else if (document.layers)
29 var returnVar = document.layers[id];
  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageTexture.hpp 34 //! Texture buffer/image abstraction. Helps managing size and number of layers.
38 Texture (const ImageType imageType, const tcu::IVec3& imageLayerSize, const int layers, const int samples = 1);
43 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types)
46 tcu::IVec3 size (void) const; //!< Size including number of layers in additional dimension (e.g. z in 2d texture)
  /external/fonttools/Lib/fontTools/ttLib/tables/
C_O_L_R_.py 16 ttFont['COLR'][<glyphName>] will return the color layers for any glyph
17 ttFont['COLR'][<glyphName>] = <value> will set the color layers for any glyph.
34 layers = []
42 layers.append(LayerRecord(layerName, colorID))
43 layerLists.append(layers)
69 for (gid, glyphName, layers) in ordered:
70 glyphMap.append(struct.pack(">HHH", gid, len(layerMap), len(layers)))
71 for layer in layers:
109 layers = []
115 layers.append (layer
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  /external/skia/src/utils/
SkCanvasStateUtils.cpp 106 layers = nullptr;
113 // loop through the layers and free the data allocated to the clipRects
115 sk_free(layers[i].mcState.clipRects);
119 sk_free(layers);
125 SkCanvasLayerState* layers; member in class:SkCanvasState_v1
188 * decompose the layers
190 * storage is allocated on the stack for the first 3 layers. It is common in
191 * some view systems (e.g. Android) that a few non-clipped layers are present
231 // allocate memory for the layers and then and copy them to the struct
234 canvasState->layers = (SkCanvasLayerState*) sk_malloc_throw(layerWriter.bytesWritten())
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  /frameworks/base/libs/hwui/pipeline/skia/
SkiaPipeline.h 48 void renderFrame(const LayerUpdateQueue& layers, const SkRect& clip,
58 static void renderLayersImpl(const LayerUpdateQueue& layers, bool opaque, bool wideColorGamut);
112 void renderFrameImpl(const LayerUpdateQueue& layers, const SkRect& clip,
120 void renderOverdraw(const LayerUpdateQueue& layers, const SkRect& clip,
  /external/mesa3d/src/gallium/auxiliary/vl/
vl_compositor.c 793 struct vl_compositor_layer *layer = &s->layers[i];
832 struct vl_compositor_layer *layer = &s->layers[i];
897 s->layers[i].clearing = i ? false : true;
898 s->layers[i].blend = NULL;
899 s->layers[i].fs = NULL;
900 s->layers[i].viewport.scale[2] = 1;
901 s->layers[i].viewport.translate[2] = 0;
902 s->layers[i].rotate = VL_COMPOSITOR_ROTATE_0;
905 pipe_sampler_view_reference(&s->layers[i].sampler_views[j], NULL);
907 s->layers[i].colors[j] = v_one
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