/external/deqp/modules/gles2/functional/ |
es2fTextureSpecificationTests.cpp | 488 int levelW = de::max(1, m_width >> levelNdx); 493 if (levelW <= 2 || levelH <= 2) 498 renderTex2D(result, levelW, levelH); 502 renderTex2D(reference, levelW, levelH); 526 int levelW = de::max(1, m_width >> levelNdx); 535 if (levelW <= 2 || levelH <= 2) 540 renderTexCube(result, levelW, levelH, (tcu::CubeFace)face); 544 renderTexCube(reference, levelW, levelH, (tcu::CubeFace)face); 638 int levelW = de::max(1, m_width >> ndx); 643 levelData.setSize(levelW, levelH) [all...] |
es2fTextureCompletenessTests.cpp | 286 int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> levelNdx); 292 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 355 int levelW = de::max(1, m_size.x() >> levelNdx); 363 glTexImage2D(GL_TEXTURE_2D, levelNdx, format, levelW, levelH, 0, format, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 411 int levelW = de::max(1, m_size.x() >> levelNdx); 416 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 514 int levelW = de::max(1, m_size.x() >> levelNdx); 520 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr()); 623 int levelW = de::max(1, m_size.x() >> levelNdx); 627 levelW = m_invalidLevelSize.x() [all...] |
/external/deqp/modules/gles31/functional/ |
es31fTextureSpecificationTests.cpp | 339 int levelW = de::max(1, m_size >> ndx); 343 levelData.setSize(levelW, levelW, m_depth); 346 glTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, m_internalFormat, levelW, levelW, m_depth, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()); 379 int levelW = de::max(1, m_size >> ndx); 383 levelData.setSize(levelW, levelW, m_depth); 386 glTexSubImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, ndx, 0, 0, 0, levelW, levelW, m_depth, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr()) [all...] |
es31fShaderFramebufferFetchTests.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fTextureSpecificationTests.cpp | 303 int levelW = de::max(1, m_width >> levelNdx); 316 renderTex(dst, shaderID, levelW, levelH); 494 int levelW = de::max(1, m_width >> levelNdx); 507 renderTex(dst, shaderID, levelW, levelH); 588 int levelW = de::max(1, m_width >> levelNdx); 608 renderTex(dst, shaderID, levelW, levelH); 670 int levelW = de::max(1, m_width >> ndx); 675 levelData.setSize(levelW, levelH); 678 glTexImage2D(GL_TEXTURE_2D, ndx, m_internalFormat, levelW, levelH, 0, m_format, m_dataType, levelData.getAccess().getDataPtr()); 770 int levelW = de::max(1, m_width >> ndx) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.cpp | [all...] |