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    Searched refs:lutXformTexture (Results 1 - 4 of 4) sorted by null

  /hardware/qcom/display/msm8998/gpu_tonemapper/
Tonemapper.h 33 unsigned int lutXformTexture;
Tonemapper.cpp 33 lutXformTexture = 0;
51 engine_deleteInputBuffer(lutXformTexture);
90 tonemapper->lutXformTexture = engine_load1DTexture(lutXform, lutXformSize, 0);
91 bool bUseXform = (tonemapper->lutXformTexture != 0) && (lutXformSize != 0);
143 bool bUseXform = (lutXformTexture != 0);
157 engine_set2DInputBuffer(2, lutXformTexture);
  /hardware/qcom/display/sdm845/gpu_tonemapper/
Tonemapper.h 33 unsigned int lutXformTexture;
Tonemapper.cpp 33 lutXformTexture = 0;
51 engine_deleteInputBuffer(lutXformTexture);
90 tonemapper->lutXformTexture = engine_load1DTexture(lutXform, lutXformSize, 0);
91 bool bUseXform = (tonemapper->lutXformTexture != 0) && (lutXformSize != 0);
143 bool bUseXform = (lutXformTexture != 0);
157 engine_set2DInputBuffer(2, lutXformTexture);

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