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  /frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/
armVCM4P10_DeblockingLuma_unsafe_s.s 69 m01 RN 11 label
125 ;// - 11 - m01, 7 - tC0
146 MUL tC0, t2, m01
152 AND t2, t2, m01
158 SADD8 t1, t1, m01
164 USUB8 t5, filt, m01
178 ;//Reload m01
179 LDR m01,=MASK_1
188 USUB8 t1, filt, m01
198 EOR u1, u1, m01 ,LSL #
    [all...]
omxVCM4P10_FilterDeblockingChroma_HorEdge_I_s.s 78 m01 RN 11 label
158 LDR m01, =MASK_1 ;// 01010101 mask
170 MOV filt, m01
212 USUB8 t2, filt, m01
213 EOR t1, t1, m01, LSL #7
223 EOR t2, t2, m01, LSL #7
278 AND t5, t5, m01
283 UQADD8 tC, tC, m01
284 SADD8 t1, t1, m01
285 USUB8 t5, filt, m01
    [all...]
omxVCM4P10_FilterDeblockingChroma_VerEdge_I_s.s 102 m01 RN 11 label
250 LDR m01, =MASK_1
254 MOV filt, m01
294 USUB8 t2, filt, m01
295 EOR t1, t1, m01, LSL #7
305 EOR t2, t2, m01, LSL #7
359 AND t5, t5, m01
364 UQADD8 tC, tC, m01
365 SADD8 t1, t1, m01
366 USUB8 t5, filt, m01
    [all...]
omxVCM4P10_FilterDeblockingLuma_HorEdge_I_s.s 89 m01 RN 11 label
201 LDR m01, =MASK_1 ;// 01010101 mask
209 SEL filt, m00, m01
omxVCM4P10_FilterDeblockingLuma_VerEdge_I_s.s 115 m01 RN 11 label
298 LDR m01, =MASK_1 ;// 01010101 mask
306 SEL filt, m00, m01
  /frameworks/native/libs/vr/libdvrcommon/include/private/dvr/
matrix_helpers.h 11 inline mat4 MakeMat4(float m00, float m01, float m02, float m03, float m10,
17 matrix << m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, local
  /external/opencv/cv/src/
cvcamshift.cpp 75 moments.m00 = moments.m10 = moments.m01 = 0;
109 dy = cvRound( moments.m01 * inv_m00 - windowIn.height*0.5 );
172 double m00 = 0, m10, m01, mu20, mu11, mu02, inv_m00; local
216 m01 = moments.m01;
226 yc = cvRound( m01 * inv_m00 + windowIn.y );
cvmoments.cpp 57 cy = moments->m01 * inv_m00;
65 /* mu02 = m02 - m01*cy */
66 mu02 = moments->m02 - moments->m01 * cy;
75 /* mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20 */
76 moments->mu21 = moments->m21 - cx * (mu11 + cx * moments->m01) - cy * mu20;
79 /* mu03 = m03 - cy*(3*mu02 + cy*m01) */
80 moments->mu03 = moments->m03 - cy * (3 * mu02 + cy * moments->m01);
182 moments->m01 = a01 * db1_6;
216 /* + m01 ( = m01' + dy*m00' ) *
    [all...]
  /external/eigen/Eigen/src/Eigenvalues/
Tridiagonalization.h 485 Scalar m01 = mat(1,0) * invBeta; local
487 Scalar q = RealScalar(2)*m01*mat(2,1) + m02*(mat(2,2) - mat(1,1));
491 subdiag[1] = mat(2,1) - m01 * q;
495 0, m01, m02,
496 0, m02, -m01;
  /external/swiftshader/src/OpenGL/compiler/
Intermediate.cpp 1239 float determinant2(float m00, float m01, float m10, float m11)
1241 return m00 * m11 - m01 * m10;
1244 float determinant3(float m00, float m01, float m02,
1249 m10 * determinant2(m01, m02, m21, m22) +
1250 m20 * determinant2(m01, m02, m11, m12);
1253 float determinant4(float m00, float m01, float m02, float m03
1320 float m01 = unionArray[1].getFConst(); \/\/ (m00, m01) local
1332 float m01 = unionArray[1].getFConst(); \/\/ (m00, m01, m02) local
1354 float m01 = unionArray[1].getFConst(); \/\/ (m00, m01, m02, m03) local
    [all...]
  /frameworks/native/libs/math/include/math/
mat2.h 221 CONSTEXPR TMat22(A m00, B m01, C m10, D m11);
276 CONSTEXPR TMat22<T>::TMat22( A m00, B m01, C m10, D m11) {
277 m_value[0] = col_type(m00, m01);
mat3.h 235 A m00, B m01, C m02,
303 A m00, B m01, C m02,
306 m_value[0] = col_type(m00, m01, m02);
mat4.h 238 A m00, B m01, C m02, D m03,
351 A m00, B m01, C m02, D m03,
355 m_value[0] = col_type(m00, m01, m02, m03);
  /prebuilts/go/darwin-x86/src/vendor/golang_org/x/crypto/poly1305/
sum_ref.go 99 m01 uint32
344 m01 = uint32(m[p+1])
355 m01 <<= 8
360 m0 += int64(m01)
494 m01 = uint32(m[p+1])
512 m01 <<= 8
523 m0 += int64(m01)
890 m01 = uint32(m[p+1])
903 m01 &^= uint32(lbelow2)
906 m01 -= uint32(lbelow2
    [all...]
  /prebuilts/go/linux-x86/src/vendor/golang_org/x/crypto/poly1305/
sum_ref.go 99 m01 uint32
344 m01 = uint32(m[p+1])
355 m01 <<= 8
360 m0 += int64(m01)
494 m01 = uint32(m[p+1])
512 m01 <<= 8
523 m0 += int64(m01)
890 m01 = uint32(m[p+1])
903 m01 &^= uint32(lbelow2)
906 m01 -= uint32(lbelow2
    [all...]
  /external/opencv/cv/include/
cvtypes.h 53 double m00, m10, m01, m20, m11, m02, m30, m21, m12, m03; /* spatial moments */ member in struct:CvMoments
  /frameworks/base/libs/hwui/
Matrix.cpp 87 float m01 = data[kSkewX]; local
92 if (m01 != 0.0f || m10 != 0.0f || m32 != 0.0f) {
107 if ((isZero(m00) && isZero(m11) && !isZero(m01) && !isZero(m10)) ||
108 (isZero(m01) && isZero(m10) && !isZero(m00) && !isZero(m11))) {
PathTessellator.cpp 74 float m01 = transform.data[Matrix4::kSkewY]; local
77 *scaleX = MathUtils::clampTessellationScale(sqrt(m00 * m00 + m01 * m01));
    [all...]
  /external/deqp/modules/gles2/scripts/
genutil.py 658 def __init__(self, m00, m01, m10, m11):
659 Mat.__init__(self, 2, 2, [m00, m10, m01, m11])
662 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22):
664 m01, m11, m21,
668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33):
670 m01, m11, m21, m31,
  /external/skia/src/core/
SkMatrix.cpp 130 int m01 = SkScalarAs2sCompliment(fMat[SkMatrix::kMSkewX]); local
134 if (m01 | m10) {
148 m01 = m01 != 0;
152 int ds1 = m01 & m10; // true if both are 1
1839 const SkScalar m01 = -fSSin; local
    [all...]
  /external/deqp/modules/gles3/scripts/
genutil.py 805 def __init__(self, m00, m01, m10, m11):
806 Mat.__init__(self, 2, 2, [m00, m10, m01, m11])
809 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22):
811 m01, m11, m21,
815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33):
817 m01, m11, m21, m31,
  /external/deqp/modules/gles31/scripts/
genutil.py 807 def __init__(self, m00, m01, m10, m11):
808 Mat.__init__(self, 2, 2, [m00, m10, m01, m11])
811 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22):
813 m01, m11, m21,
817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33):
819 m01, m11, m21, m31,
  /external/dng_sdk/source/
dng_reference.cpp 1298 real32 m01 = (real32) cameraToRGB [0] [1]; local
1320 real32 r = m00 * A + m01 * B + m02 * C;
1356 real32 m01 = (real32) cameraToRGB [0] [1]; local
1383 real32 r = m00 * A + m01 * B + m02 * C + m03 * D;
1639 real32 m01 = (real32) matrix [0] [1] local
1672 real32 m01 = (real32) matrix [0] [1]; local
    [all...]
  /frameworks/layoutlib/bridge/src/android/graphics/
Matrix_Delegate.java 786 float m01 = mValues[1]; local
790 if (m01 != 0. || m10 != 0.) {
801 int im01 = m01 != 0 ? 1 : 0;
    [all...]
  /external/skia/include/core/
SkMatrix44.h 333 void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02,

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