/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p10/src/ |
armVCM4P10_DeblockingLuma_unsafe_s.s | 69 m01 RN 11 label 125 ;// - 11 - m01, 7 - tC0 146 MUL tC0, t2, m01 152 AND t2, t2, m01 158 SADD8 t1, t1, m01 164 USUB8 t5, filt, m01 178 ;//Reload m01 179 LDR m01,=MASK_1 188 USUB8 t1, filt, m01 198 EOR u1, u1, m01 ,LSL # [all...] |
omxVCM4P10_FilterDeblockingChroma_HorEdge_I_s.s | 78 m01 RN 11 label 158 LDR m01, =MASK_1 ;// 01010101 mask 170 MOV filt, m01 212 USUB8 t2, filt, m01 213 EOR t1, t1, m01, LSL #7 223 EOR t2, t2, m01, LSL #7 278 AND t5, t5, m01 283 UQADD8 tC, tC, m01 284 SADD8 t1, t1, m01 285 USUB8 t5, filt, m01 [all...] |
omxVCM4P10_FilterDeblockingChroma_VerEdge_I_s.s | 102 m01 RN 11 label 250 LDR m01, =MASK_1 254 MOV filt, m01 294 USUB8 t2, filt, m01 295 EOR t1, t1, m01, LSL #7 305 EOR t2, t2, m01, LSL #7 359 AND t5, t5, m01 364 UQADD8 tC, tC, m01 365 SADD8 t1, t1, m01 366 USUB8 t5, filt, m01 [all...] |
omxVCM4P10_FilterDeblockingLuma_HorEdge_I_s.s | 89 m01 RN 11 label 201 LDR m01, =MASK_1 ;// 01010101 mask 209 SEL filt, m00, m01
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omxVCM4P10_FilterDeblockingLuma_VerEdge_I_s.s | 115 m01 RN 11 label 298 LDR m01, =MASK_1 ;// 01010101 mask 306 SEL filt, m00, m01
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/frameworks/native/libs/vr/libdvrcommon/include/private/dvr/ |
matrix_helpers.h | 11 inline mat4 MakeMat4(float m00, float m01, float m02, float m03, float m10, 17 matrix << m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, local
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/external/opencv/cv/src/ |
cvcamshift.cpp | 75 moments.m00 = moments.m10 = moments.m01 = 0; 109 dy = cvRound( moments.m01 * inv_m00 - windowIn.height*0.5 ); 172 double m00 = 0, m10, m01, mu20, mu11, mu02, inv_m00; local 216 m01 = moments.m01; 226 yc = cvRound( m01 * inv_m00 + windowIn.y );
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cvmoments.cpp | 57 cy = moments->m01 * inv_m00; 65 /* mu02 = m02 - m01*cy */ 66 mu02 = moments->m02 - moments->m01 * cy; 75 /* mu21 = m21 - cx*(2*mu11 + cx*m01) - cy*mu20 */ 76 moments->mu21 = moments->m21 - cx * (mu11 + cx * moments->m01) - cy * mu20; 79 /* mu03 = m03 - cy*(3*mu02 + cy*m01) */ 80 moments->mu03 = moments->m03 - cy * (3 * mu02 + cy * moments->m01); 182 moments->m01 = a01 * db1_6; 216 /* + m01 ( = m01' + dy*m00' ) * [all...] |
/external/eigen/Eigen/src/Eigenvalues/ |
Tridiagonalization.h | 485 Scalar m01 = mat(1,0) * invBeta; local 487 Scalar q = RealScalar(2)*m01*mat(2,1) + m02*(mat(2,2) - mat(1,1)); 491 subdiag[1] = mat(2,1) - m01 * q; 495 0, m01, m02, 496 0, m02, -m01;
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/external/swiftshader/src/OpenGL/compiler/ |
Intermediate.cpp | 1239 float determinant2(float m00, float m01, float m10, float m11) 1241 return m00 * m11 - m01 * m10; 1244 float determinant3(float m00, float m01, float m02, 1249 m10 * determinant2(m01, m02, m21, m22) + 1250 m20 * determinant2(m01, m02, m11, m12); 1253 float determinant4(float m00, float m01, float m02, float m03 1320 float m01 = unionArray[1].getFConst(); \/\/ (m00, m01) local 1332 float m01 = unionArray[1].getFConst(); \/\/ (m00, m01, m02) local 1354 float m01 = unionArray[1].getFConst(); \/\/ (m00, m01, m02, m03) local [all...] |
/frameworks/native/libs/math/include/math/ |
mat2.h | 221 CONSTEXPR TMat22(A m00, B m01, C m10, D m11); 276 CONSTEXPR TMat22<T>::TMat22( A m00, B m01, C m10, D m11) { 277 m_value[0] = col_type(m00, m01);
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mat3.h | 235 A m00, B m01, C m02, 303 A m00, B m01, C m02, 306 m_value[0] = col_type(m00, m01, m02);
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mat4.h | 238 A m00, B m01, C m02, D m03, 351 A m00, B m01, C m02, D m03, 355 m_value[0] = col_type(m00, m01, m02, m03);
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/prebuilts/go/darwin-x86/src/vendor/golang_org/x/crypto/poly1305/ |
sum_ref.go | 99 m01 uint32 344 m01 = uint32(m[p+1]) 355 m01 <<= 8 360 m0 += int64(m01) 494 m01 = uint32(m[p+1]) 512 m01 <<= 8 523 m0 += int64(m01) 890 m01 = uint32(m[p+1]) 903 m01 &^= uint32(lbelow2) 906 m01 -= uint32(lbelow2 [all...] |
/prebuilts/go/linux-x86/src/vendor/golang_org/x/crypto/poly1305/ |
sum_ref.go | 99 m01 uint32 344 m01 = uint32(m[p+1]) 355 m01 <<= 8 360 m0 += int64(m01) 494 m01 = uint32(m[p+1]) 512 m01 <<= 8 523 m0 += int64(m01) 890 m01 = uint32(m[p+1]) 903 m01 &^= uint32(lbelow2) 906 m01 -= uint32(lbelow2 [all...] |
/external/opencv/cv/include/ |
cvtypes.h | 53 double m00, m10, m01, m20, m11, m02, m30, m21, m12, m03; /* spatial moments */ member in struct:CvMoments
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/frameworks/base/libs/hwui/ |
Matrix.cpp | 87 float m01 = data[kSkewX]; local 92 if (m01 != 0.0f || m10 != 0.0f || m32 != 0.0f) { 107 if ((isZero(m00) && isZero(m11) && !isZero(m01) && !isZero(m10)) || 108 (isZero(m01) && isZero(m10) && !isZero(m00) && !isZero(m11))) {
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PathTessellator.cpp | 74 float m01 = transform.data[Matrix4::kSkewY]; local 77 *scaleX = MathUtils::clampTessellationScale(sqrt(m00 * m00 + m01 * m01)); [all...] |
/external/deqp/modules/gles2/scripts/ |
genutil.py | 658 def __init__(self, m00, m01, m10, m11): 659 Mat.__init__(self, 2, 2, [m00, m10, m01, m11]) 662 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): 664 m01, m11, m21, 668 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): 670 m01, m11, m21, m31,
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/external/skia/src/core/ |
SkMatrix.cpp | 130 int m01 = SkScalarAs2sCompliment(fMat[SkMatrix::kMSkewX]); local 134 if (m01 | m10) { 148 m01 = m01 != 0; 152 int ds1 = m01 & m10; // true if both are 1 1839 const SkScalar m01 = -fSSin; local [all...] |
/external/deqp/modules/gles3/scripts/ |
genutil.py | 805 def __init__(self, m00, m01, m10, m11): 806 Mat.__init__(self, 2, 2, [m00, m10, m01, m11]) 809 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): 811 m01, m11, m21, 815 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): 817 m01, m11, m21, m31,
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/external/deqp/modules/gles31/scripts/ |
genutil.py | 807 def __init__(self, m00, m01, m10, m11): 808 Mat.__init__(self, 2, 2, [m00, m10, m01, m11]) 811 def __init__(self, m00, m01, m02, m10, m11, m12, m20, m21, m22): 813 m01, m11, m21, 817 def __init__(self, m00, m01, m02, m03, m10, m11, m12, m13, m20, m21, m22, m23, m30, m31, m32, m33): 819 m01, m11, m21, m31,
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/external/dng_sdk/source/ |
dng_reference.cpp | 1298 real32 m01 = (real32) cameraToRGB [0] [1]; local 1320 real32 r = m00 * A + m01 * B + m02 * C; 1356 real32 m01 = (real32) cameraToRGB [0] [1]; local 1383 real32 r = m00 * A + m01 * B + m02 * C + m03 * D; 1639 real32 m01 = (real32) matrix [0] [1] local 1672 real32 m01 = (real32) matrix [0] [1]; local [all...] |
/frameworks/layoutlib/bridge/src/android/graphics/ |
Matrix_Delegate.java | 786 float m01 = mValues[1]; local 790 if (m01 != 0. || m10 != 0.) { 801 int im01 = m01 != 0 ? 1 : 0; [all...] |
/external/skia/include/core/ |
SkMatrix44.h | 333 void set3x3(SkMScalar m00, SkMScalar m01, SkMScalar m02,
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