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Searched
refs:mBoardWidth
(Results
1 - 2
of
2
) sorted by null
/cts/tests/openglperf2/jni/reference/scene/flocking/
FlockingScene.h
40
float
mBoardWidth
;
FlockingScene.cpp
101
mBoardWidth
= mDisplayRatio * mBoardHeight;
140
const float LIMIT_X =
mBoardWidth
/ 2.0f;
Completed in 74 milliseconds