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    Searched refs:mCurrentColors (Results 1 - 2 of 2) sorted by null

  /device/generic/goldfish/camera/fake-pipeline2/
Scene.h 128 uint32_t mCurrentColors[NUM_MATERIALS*NUM_CHANNELS];
Scene.cpp 30 // mCurrentColors
296 mCurrentColors[i*NUM_CHANNELS + 0] =
301 mCurrentColors[i*NUM_CHANNELS + 1] =
306 mCurrentColors[i*NUM_CHANNELS + 2] =
311 mCurrentColors[i*NUM_CHANNELS + 3] =
318 mCurrentColors[i*NUM_CHANNELS + 0],
319 mCurrentColors[i*NUM_CHANNELS + 1],
320 mCurrentColors[i*NUM_CHANNELS + 2],
321 mCurrentColors[i*NUM_CHANNELS + 3]);
347 mCurrentSceneMaterial = &(mCurrentColors[kScene[mSceneIdx]])
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