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    Searched refs:mDeleteStatus (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Shader.cpp 37 mDeleteStatus = false;
245 if(mRefCount == 0 && mDeleteStatus)
258 return mDeleteStatus;
263 mDeleteStatus = true;
Shader.h 90 bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in use
  /external/swiftshader/src/OpenGL/libGLESv2/
Shader.cpp 38 mDeleteStatus = false;
261 if(mRefCount == 0 && mDeleteStatus)
274 return mDeleteStatus;
279 mDeleteStatus = true;
Shader.h 87 bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in use

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