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    Searched refs:m_numLayers (Results 1 - 13 of 13) sorted by null

  /external/deqp/external/vulkancts/modules/vulkan/image/
vktImageTexture.cpp 35 DE_ASSERT(m_numLayers >= 1);
42 DE_ASSERT(m_numLayers == 1);
53 DE_ASSERT(m_numLayers == 1);
63 DE_ASSERT(m_numLayers == 6);
69 DE_ASSERT(m_numLayers >= 6 && m_numLayers % 6 == 0);
75 DE_ASSERT(m_numLayers == 1);
87 , m_numLayers (layers)
96 , m_numLayers (other.m_numLayers)
    [all...]
vktImageTexture.hpp 43 int numLayers (void) const { return m_numLayers; } //!< Number of array layers (for array and cube types)
55 const int m_numLayers;
  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationGeometryGridRenderTests.cpp 85 const int m_numLayers;
94 , m_numLayers ((m_flags & FLAG_GEOMETRY_SCATTER_LAYERS) ? 8 : 1)
105 m_testCtx.getLog() << tcu::TestLog::Message << "Rendering to 2d texture array, numLayers = " << m_numLayers << tcu::TestLog::EndMessage;
357 DE_ASSERT(m_numLayers == numInvocations * 2);
377 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n"
382 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n"
387 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n"
392 << " gl_Layer = ((baseLayer + ndx) * 11) % " << m_numLayers << ";\n"
476 params.numLayers = m_numLayers;
  /external/deqp/modules/gles31/stress/
es31sTessellationGeometryInteractionTests.cpp 95 int m_numLayers;
102 , m_numLayers (1)
297 std::vector<tcu::Surface> renderedLayers (m_numLayers);
300 for (int ndx = 0; ndx < m_numLayers; ++ndx)
322 for (int ndx = 0; ndx < m_numLayers; ++ndx)
  /external/deqp/modules/gles31/functional/
es31fTessellationGeometryInteractionTests.cpp     [all...]
es31fGeometryShaderTests.cpp     [all...]
es31fPrimitiveBoundingBoxTests.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTextureFilteringTests.cpp 678 const int m_numLayers;
719 , m_numLayers (numLayers)
743 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
744 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_internalFormat, m_width, m_height, m_numLayers);
761 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
778 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
780 const deUint32 step = 0x00ffffff / (numLevels*m_numLayers - 1);
795 m_cases.push_back(FilterCase(m_gradientTex, tcu::Vec2( 1.5f, 2.8f ), tcu::Vec2(-1.0f, -2.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f)));
796 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2( 0.2f, 0.175f), tcu::Vec2(-2.0f, -3.7f), tcu::Vec2(-0.5f, float(m_numLayers)+0.5f)));
797 m_cases.push_back(FilterCase(m_gridTex, tcu::Vec2(-0.8f, -2.3f ), tcu::Vec2( 0.2f, -0.1f), tcu::Vec2(float(m_numLayers)+0.5f, -0.5f)))
    [all...]
es3fTextureSpecificationTests.cpp 444 int m_numLayers;
454 , m_numLayers (numLayers)
486 for (int layerNdx = 0; layerNdx < m_numLayers; layerNdx++)
775 levelData.setSize(levelW, levelH, m_numLayers);
778 glTexImage3D(GL_TEXTURE_2D_ARRAY, ndx, m_internalFormat, levelW, levelH, m_numLayers, 0, transferFmt.format, transferFmt.dataType, levelData.getAccess().getDataPtr());
    [all...]
es3fTextureShadowTests.cpp 717 const int m_numLayers;
761 , m_numLayers (numLayers)
786 m_gradientTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers);
787 m_gridTex = new glu::Texture2DArray(m_context.getRenderContext(), m_format, m_width, m_height, m_numLayers);
851 const float maxLayer = (float)m_numLayers;
    [all...]
es3fTextureFormatTests.cpp 440 int m_numLayers;
455 , m_numLayers (numLayers)
469 , m_numLayers (numLayers)
484 ? new glu::Texture2DArray(m_renderCtx, m_format, m_dataType, m_width, m_height, m_numLayers) // Implicit internal format.
485 : new glu::Texture2DArray(m_renderCtx, m_format, m_width, m_height, m_numLayers); // Explicit internal format.
    [all...]
  /external/deqp/framework/common/
tcuTexture.cpp     [all...]
tcuTexture.hpp     [all...]

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