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Searched
refs:m_unitCoords
(Results
1 - 2
of
2
) sorted by null
/external/deqp/modules/glshared/
glsShaderRenderCase.cpp
150
const Vec4* getUnitCoords (void) const { return &
m_unitCoords
[0]; }
171
vector<Vec4>
m_unitCoords
; //!< Positive-only coordinates [0.0 .. 1.5].
190
m_unitCoords
.resize(m_numVertices);
211
m_unitCoords
[vtxNdx] = getUnitCoords(sx, sy);
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRender.cpp
160
const tcu::Vec4* getUnitCoords (void) const { return &
m_unitCoords
[0]; }
183
std::vector<tcu::Vec4>
m_unitCoords
; //!< Positive-only coordinates [0.0 .. 1.5].
208
m_unitCoords
.resize(m_numVertices);
226
m_unitCoords
[vtxNdx] = getUnitCoords(sx, sy);
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