/external/mesa3d/src/compiler/glsl/ |
lower_packing_builtins.cpp | 213 ir_variable *u = factory.make_temp(glsl_type::uvec2_type, 241 ir_variable *u = factory.make_temp(glsl_type::uvec4_type, 279 ir_variable *u = factory.make_temp(glsl_type::uint_type, 284 ir_variable *u2 = factory.make_temp(glsl_type::uvec2_type, 313 ir_variable *i = factory.make_temp(glsl_type::int_type, 318 ir_variable *i2 = factory.make_temp(glsl_type::ivec2_type, 342 ir_variable *u = factory.make_temp(glsl_type::uint_type, 347 ir_variable *u4 = factory.make_temp(glsl_type::uvec4_type, 394 ir_variable *i = factory.make_temp(glsl_type::int_type, 399 ir_variable *i4 = factory.make_temp(glsl_type::ivec4_type [all...] |
lower_vector_insert.cpp | 79 factory.make_temp(expr->operands[0]->type, "vec_tmp"); 103 factory.make_temp(expr->operands[0]->type, "vec_tmp"); 106 factory.make_temp(expr->operands[1]->type, "src_temp"); 120 factory.make_temp(glsl_type::bool_type, "index_condition");
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lower_blend_equation_advanced.cpp | 219 ir_variable *llum = f->make_temp(glsl_type::float_type, "__blend_lum"); 220 ir_variable *mincol = f->make_temp(glsl_type::float_type, "__blend_mincol"); 221 ir_variable *maxcol = f->make_temp(glsl_type::float_type, "__blend_maxcol"); 253 ir_variable *sbase = f->make_temp(glsl_type::float_type, "__blend_sbase"); 281 ir_variable *result = f.make_temp(glsl_type::vec4_type, "__blend_result"); 284 ir_variable *src = f.make_temp(glsl_type::vec4_type, "__blend_src"); 298 ir_variable *src_rgb = f.make_temp(glsl_type::vec3_type, "__blend_src_rgb"); 299 ir_variable *src_alpha = f.make_temp(glsl_type::float_type, "__blend_src_a"); 305 ir_variable *dst_rgb = f.make_temp(glsl_type::vec3_type, "__blend_dst_rgb"); 306 ir_variable *dst_alpha = f.make_temp(glsl_type::float_type, "__blend_dst_a") [all...] |
builtin_functions.cpp | [all...] |
ir_builder.h | 93 ir_variable *make_temp(const glsl_type *type, const char *name);
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ir_builder.cpp | 38 ir_factory::make_temp(const glsl_type *type, const char *name) function in class:ir_builder::ir_factory
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/external/python/cpython2/Lib/test/ |
test_tempfile.py | 301 self.make_temp() 312 self.make_temp() 321 self.make_temp() 438 def make_temp(self): member in class:test__mkstemp_inner 449 (fd1, name1) = self.make_temp() 453 (fd2, name2) = self.make_temp() 465 (fd, name) = self.make_temp() 583 def make_temp(self): member in class:test_mkdtemp [all...] |
/external/mesa3d/src/mesa/main/ |
ff_fragment_shader.cpp | 794 ir_variable *temp_var = p->make_temp(glsl_type::vec4_type, "texenv_combine"); 902 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, 968 p->src_texture[unit] = p->make_temp(glsl_type::vec4_type, 1072 ir_variable *fog_result = p->make_temp(glsl_type::vec4_type, "fog_result"); 1085 ir_variable *f_var = p->make_temp(glsl_type::float_type, "fog_factor"); [all...] |
ffvertex_prog.c | 629 static struct ureg make_temp( struct tnl_program *p, struct ureg reg ) function 906 struct ureg tmp = make_temp(p, material_diffuse); 1055 _col0 = make_temp(p, get_scenecolor(p, 0)); 1057 _col1 = make_temp(p, get_identity_param(p)); 1073 _bfc0 = make_temp(p, get_scenecolor(p, 1)); 1075 _bfc1 = make_temp(p, get_identity_param(p)); [all...] |