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Searched
refs:maxLevelCount
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles31/functional/
es31fTextureSpecificationTests.cpp
72
static inline int
maxLevelCount
(int size)
320
: TextureCubeArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), size, numLayers,
maxLevelCount
(size))
596
: TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers,
maxLevelCount
(imageSize))
641
: TextureCubeArraySpecCase(context, name, desc, glu::mapGLInternalFormat(internalFormat), imageSize, numLayers,
maxLevelCount
(imageSize))
[
all
...]
/external/deqp/modules/gles3/functional/
es3fTextureSpecificationTests.cpp
87
static inline int
maxLevelCount
(int width, int height)
92
static inline int
maxLevelCount
(int width, int height, int depth)
638
: Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height,
maxLevelCount
(width, height))
647
: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,
maxLevelCount
(width, height))
751
: Texture2DArraySpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, numLayers,
maxLevelCount
(width, height))
790
: Texture3DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height, depth,
maxLevelCount
(width, height, depth))
830
: Texture2DSpecCase (context, name, desc, glu::mapGLTransferFormat(format, dataType), width, height,
maxLevelCount
(width, height))
838
: Texture2DSpecCase (context, name, desc, glu::mapGLInternalFormat(internalFormat), width, height,
maxLevelCount
(width, height))
[
all
...]
/external/skia/src/core/
SkMipMap.cpp
714
int
maxLevelCount
= ComputeLevelCount(baseWidth, baseHeight);
715
if (level >=
maxLevelCount
|| level < 0) {
Completed in 153 milliseconds