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Searched
refs:maxTextureUnits
(Results
1 - 6
of
6
) sorted by null
/frameworks/base/libs/hwui/renderstate/
TextureState.cpp
45
GLint
maxTextureUnits
;
46
glGetIntegerv(GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS, &
maxTextureUnits
);
47
LOG_ALWAYS_FATAL_IF(
maxTextureUnits
< kTextureUnitsCount,
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/Include/
ResourceLimits.h
55
int
maxTextureUnits
;
/external/deqp/external/vulkancts/framework/vulkan/
vkGlslToSpirV.cpp
111
builtin->
maxTextureUnits
= 32;
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
ImageShader.java
577
public static int
maxTextureUnits
() {
681
if (count >
maxTextureUnits
()) {
683
+ "maximum number of allowed texture units (" +
maxTextureUnits
() + ")!");
/external/vulkan-validation-layers/tests/
vktestframework.cpp
224
"
MaxTextureUnits
32\n"
368
else if (strcmp(token, "
MaxTextureUnits
") == 0)
369
Resources.
maxTextureUnits
= value;
[
all
...]
/prebuilts/ndk/r13/sources/third_party/shaderc/third_party/glslang/glslang/MachineIndependent/
Initialize.cpp
[
all
...]
Completed in 278 milliseconds