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  /external/vulkan-validation-layers/demos/smoke/
Smoke.h 112 bool multithread_; member in class:Smoke
Smoke.cpp 41 : Game("Smoke", args), multithread_(true), use_push_constants_(false),
49 multithread_ = false;
66 if (!multithread_ || worker_count < 2) {
67 multithread_ = false;
140 if (multithread_) {
148 if (multithread_) {

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