OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:newPriority
(Results
1 - 25
of
62
) sorted by null
1
2
3
/art/runtime/
thread_android.cc
49
void Thread::SetNativePriority(int
newPriority
) {
50
if (
newPriority
< 1 ||
newPriority
> 10) {
51
LOG(WARNING) << "bad priority " <<
newPriority
;
52
newPriority
= 5;
55
int newNice = kNiceValues[
newPriority
-1];
/external/swiftshader/src/D3D8/
Direct3DBaseTexture8.cpp
103
unsigned long Direct3DBaseTexture8::SetPriority(unsigned long
newPriority
)
107
return Direct3DResource8::SetPriority(
newPriority
);
Direct3DIndexBuffer8.cpp
103
unsigned long Direct3DIndexBuffer8::SetPriority(unsigned long
newPriority
)
107
return Direct3DResource8::SetPriority(
newPriority
);
Direct3DResource8.cpp
180
unsigned long Direct3DResource8::SetPriority(unsigned long
newPriority
)
185
priority =
newPriority
;
Direct3DBaseTexture8.hpp
47
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DIndexBuffer8.hpp
47
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DResource8.hpp
45
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DTexture8.hpp
46
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DVertexBuffer8.hpp
47
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DVolumeTexture8.hpp
46
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DCubeTexture8.cpp
139
unsigned long Direct3DCubeTexture8::SetPriority(unsigned long
newPriority
)
143
return Direct3DBaseTexture8::SetPriority(
newPriority
);
Direct3DTexture8.cpp
130
unsigned long Direct3DTexture8::SetPriority(unsigned long
newPriority
)
134
return Direct3DBaseTexture8::SetPriority(
newPriority
);
Direct3DVertexBuffer8.cpp
142
unsigned long Direct3DVertexBuffer8::SetPriority(unsigned long
newPriority
)
146
return Direct3DResource8::SetPriority(
newPriority
);
Direct3DVolumeTexture8.cpp
131
unsigned long Direct3DVolumeTexture8::SetPriority(unsigned long
newPriority
)
135
return Direct3DBaseTexture8::SetPriority(
newPriority
);
Direct3DCubeTexture8.hpp
46
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
/external/swiftshader/src/D3D9/
Direct3DBaseTexture9.hpp
46
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DIndexBuffer9.hpp
47
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DResource9.hpp
45
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DVertexBuffer9.hpp
47
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
Direct3DBaseTexture9.cpp
118
unsigned long Direct3DBaseTexture9::SetPriority(unsigned long
newPriority
)
124
return Direct3DResource9::SetPriority(
newPriority
);
Direct3DIndexBuffer9.cpp
116
unsigned long Direct3DIndexBuffer9::SetPriority(unsigned long
newPriority
)
122
return Direct3DResource9::SetPriority(
newPriority
);
Direct3DResource9.cpp
196
unsigned long Direct3DResource9::SetPriority(unsigned long
newPriority
)
203
priority =
newPriority
;
Direct3DVertexBuffer9.cpp
155
unsigned long Direct3DVertexBuffer9::SetPriority(unsigned long
newPriority
)
161
return Direct3DResource9::SetPriority(
newPriority
);
Direct3DCubeTexture9.hpp
45
unsigned long __stdcall SetPriority(unsigned long
newPriority
) override;
/libcore/ojluni/src/main/java/java/lang/
Thread.java
[
all
...]
Completed in 718 milliseconds
1
2
3