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  /art/runtime/gc/
heap-inl.h 80 size_t new_num_bytes_allocated = 0; local
157 new_num_bytes_allocated = num_bytes_allocated_.FetchAndAddRelaxed(bytes_tl_bulk_allocated) +
162 TraceHeapSize(new_num_bytes_allocated + bytes_tl_bulk_allocated);
212 CheckConcurrentGC(self, new_num_bytes_allocated, &obj);
413 size_t new_num_bytes_allocated,
415 if (UNLIKELY(new_num_bytes_allocated >= concurrent_start_bytes_)) {
heap.h     [all...]

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