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Searched
refs:nextAngle
(Results
1 - 3
of
3
) sorted by null
/external/skia/src/pathops/
SkOpSegment.cpp
336
void SkOpSegment::ComputeOneSum(const SkOpAngle* baseAngle, SkOpAngle*
nextAngle
,
348
SkOpSegment* nextSegment =
nextAngle
->segment();
353
nextSegment->setUpWindings(
nextAngle
->start(),
nextAngle
->end(), &sumMiWinding,
356
nextAngle
);
358
nextSegment->setUpWindings(
nextAngle
->start(),
nextAngle
->end(), &sumMiWinding,
360
last = nextSegment->markAngle(maxWinding, sumWinding,
nextAngle
);
362
nextAngle
->setLastMarked(last);
365
void SkOpSegment::ComputeOneSumReverse(SkOpAngle* baseAngle, SkOpAngle*
nextAngle
,
[
all
...]
SkOpSegment.h
108
static void ComputeOneSum(const SkOpAngle* baseAngle, SkOpAngle*
nextAngle
,
110
static void ComputeOneSumReverse(SkOpAngle* baseAngle, SkOpAngle*
nextAngle
,
/external/deqp/modules/gles31/functional/
es31fShaderMultisampleInterpolationTests.cpp
804
const float
nextAngle
= ((float)triangleNdx + 1.0f) / (float)numTriangles * 2.0f * DE_PI;
814
data[(triangleNdx * 3 + 2) * 3 + 0] = tcu::Vec4(2.0f * deFloatCos(
nextAngle
), 2.0f * deFloatSin(
nextAngle
), 0.0f, 1.0f);
[
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...]
Completed in 1236 milliseconds