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  /external/mesa3d/src/compiler/nir/
nir_lower_tex.c 42 project_src(nir_builder *b, nir_tex_instr *tex)
105 lower_offset(nir_builder *b, nir_tex_instr *tex)
153 get_texture_size(nir_builder *b, nir_tex_instr *tex)
157 nir_tex_instr *txs;
182 lower_rect(nir_builder *b, nir_tex_instr *tex)
203 sample_plane(nir_builder *b, nir_tex_instr *tex, int plane)
211 nir_tex_instr *plane_tex = nir_tex_instr_create(b->shader, 2);
234 convert_yuv_to_rgb(nir_builder *b, nir_tex_instr *tex,
261 lower_y_uv_external(nir_builder *b, nir_tex_instr *tex)
275 lower_y_u_v_external(nir_builder *b, nir_tex_instr *tex
    [all...]
nir_lower_samplers.c 39 calc_sampler_offsets(nir_deref *tail, nir_tex_instr *instr,
90 lower_sampler(nir_tex_instr *instr, const struct gl_shader_program *shader_program,
nir_lower_bitmap.c 85 nir_tex_instr *tex;
nir_normalize_cubemap_coords.c 45 nir_tex_instr *tex = nir_instr_as_tex(instr);
nir_opt_dce.c 71 nir_tex_instr *tex_instr;
nir_instr_set.c 143 hash_tex(uint32_t hash, const nir_tex_instr *instr)
293 nir_tex_instr *tex1 = nir_instr_as_tex(instr1);
294 nir_tex_instr *tex2 = nir_instr_as_tex(instr2);
437 nir_tex_instr *tex = nir_instr_as_tex(instr);
nir_propagate_invariant.c 92 nir_tex_instr *tex = nir_instr_as_tex(instr);
nir_remove_dead_variables.c 73 add_var_use_tex(nir_tex_instr *instr, struct set *live)
nir.h 1196 } nir_tex_instr; typedef in typeref:struct:__anon27434
    [all...]
nir_gather_info.c 264 gather_tex_info(nir_tex_instr *instr, nir_shader *shader)
nir_inline_functions.c 74 nir_tex_instr *tex = nir_instr_as_tex(instr);
nir_lower_drawpixels.c 118 nir_tex_instr *tex;
nir_opt_constant_folding.c 170 constant_fold_tex_instr(nir_tex_instr *instr)
nir.c 521 nir_tex_instr *
524 nir_tex_instr *instr = rzalloc(shader, nir_tex_instr);
544 nir_tex_instr_remove_src(nir_tex_instr *tex, unsigned src_idx)
1106 visit_texture_dest(nir_tex_instr *instr, nir_foreach_dest_cb cb,
    [all...]
nir_clone.c 401 static nir_tex_instr *
402 clone_tex(clone_state *state, const nir_tex_instr *tex)
404 nir_tex_instr *ntex = nir_tex_instr_create(state->ns, tex->num_srcs);
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_nir_lower_txf_ms.c 40 nir_tex_instr *txf_ms)
47 nir_tex_instr *txf = nir_tex_instr_create(c->s, 1);
  /external/mesa3d/src/mesa/state_tracker/
st_nir_lower_tex_src_plane.c 70 nir_tex_instr *tex = nir_instr_as_tex(instr);
  /external/mesa3d/src/intel/vulkan/
anv_nir_apply_pipeline_layout.c 91 nir_tex_instr *tex = nir_instr_as_tex(instr);
132 lower_tex_deref(nir_tex_instr *tex, nir_deref_var *deref,
176 cleanup_tex_deref(nir_tex_instr *tex, nir_deref_var *deref)
190 lower_tex(nir_tex_instr *tex, struct apply_pipeline_layout_state *state)
anv_nir_lower_input_attachments.c 69 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2 + multisampled);
  /external/mesa3d/src/amd/vulkan/
radv_meta_resolve_cs.c 89 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
110 nir_tex_instr *tex_all_same = nir_tex_instr_create(b.shader, 1);
131 nir_tex_instr *tex_add = nir_tex_instr_create(b.shader, 2);
radv_meta_blit.c 95 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1);
149 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1);
203 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 1);
    [all...]
radv_meta_bufimage.c 84 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
287 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
476 nir_tex_instr *tex = nir_tex_instr_create(b.shader, 2);
    [all...]
  /external/mesa3d/src/gallium/drivers/freedreno/ir3/
ir3_nir_lower_if_else.c 127 nir_tex_instr *tex = nir_instr_as_tex(instr);
  /external/mesa3d/src/intel/blorp/
blorp_blit.c 164 static nir_tex_instr *
169 nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
204 nir_tex_instr *tex =
221 nir_tex_instr *tex =
237 nir_tex_instr *tex =
264 nir_tex_instr *tex =
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_fs.h 224 nir_tex_instr *instr);

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