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    Searched refs:normalSource (Results 1 - 7 of 7) sorted by null

  /external/skia/src/shaders/
SkLightingShader.h 21 normals from normalSource, with the set of lights provided.
25 @param normalSource the source for the shape's normals. If nullptr, assumes straight
33 static sk_sp<SkShader> Make(sk_sp<SkShader> diffuseShader, sk_sp<SkNormalSource> normalSource,
SkLightingShader.cpp 45 @param normalSource the source of normals for lighting computation
49 sk_sp<SkNormalSource> normalSource,
52 , fNormalSource(std::move(normalSource))
422 sk_sp<SkNormalSource> normalSource(buf.readFlattenable<SkNormalSource>());
430 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource),
475 sk_sp<SkNormalSource> normalSource,
478 if (!normalSource) {
479 normalSource = SkNormalSource::MakeFlat();
482 return sk_make_sp<SkLightingShaderImpl>(std::move(diffuseShader), std::move(normalSource),
  /external/skia/samplecode/
SampleLighting.cpp 70 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(
74 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
SampleLitAtlas.cpp 135 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(
140 std::move(normalSource), fLights));
  /external/skia/gm/
lightingshader2.cpp 115 sk_sp<SkNormalSource> normalSource = nullptr;
119 normalSource = SkNormalSource::MakeFromNormalMap(fNormalMapShader, ctm);
132 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
lightingshader.cpp 106 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
108 paint.setShader(SkLightingShader::Make(std::move(diffuseShader), std::move(normalSource),
  /external/skia/tests/
SerializationTest.cpp 588 sk_sp<SkNormalSource> normalSource = SkNormalSource::MakeFromNormalMap(std::move(normalMap),
594 normalSource,
604 std::move(normalSource),

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