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    Searched refs:num_bytes_allocated_ (Results 1 - 6 of 6) sorted by null

  /art/runtime/gc/space/
large_object_space.h 52 return num_bytes_allocated_;
116 uint64_t num_bytes_allocated_; member in class:art::gc::space::LargeObjectSpace
large_object_space.cc 114 num_bytes_allocated_(0), num_objects_allocated_(0), total_bytes_allocated_(0),
162 num_bytes_allocated_ += allocation_size;
193 DCHECK_GE(num_bytes_allocated_, map_size);
195 num_bytes_allocated_ -= allocation_size;
451 DCHECK_LE(allocation_size, num_bytes_allocated_);
452 num_bytes_allocated_ -= allocation_size;
516 num_bytes_allocated_ += allocation_size;
  /art/runtime/gc/
heap-inl.h 157 new_num_bytes_allocated = num_bytes_allocated_.FetchAndAddRelaxed(bytes_tl_bulk_allocated) +
394 size_t new_footprint = num_bytes_allocated_.LoadSequentiallyConsistent() + alloc_size;
heap.cc 224 num_bytes_allocated_(0),
545 num_bytes_allocated_.StoreRelaxed(0);
    [all...]
heap.h 489 return num_bytes_allocated_.LoadSequentiallyConsistent();
539 size_t byte_allocated = num_bytes_allocated_.LoadSequentiallyConsistent();
1228 Atomic<size_t> num_bytes_allocated_; member in class:art::gc::Heap
    [all...]
  /art/runtime/gc/collector/
concurrent_copying.cc     [all...]

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