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/external/mesa3d/src/gallium/drivers/vc4/ | |
vc4_context.h | 153 uint32_t num_ubo_ranges; member in struct:vc4_compiled_shader |
vc4_uniforms.c | 198 for (uint32_t i = 0; i < shader->num_ubo_ranges; i++) { |
vc4_qir.h | 448 uint32_t num_ubo_ranges; member in struct:vc4_compile |
vc4_program.c | 107 c->num_ubo_ranges++; [all...] |