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  /art/runtime/gc/space/
bump_pointer_space-inl.h 57 objects_allocated_.StoreRelaxed(objects_allocated_.LoadRelaxed() + 1);
84 objects_allocated_.FetchAndAddSequentiallyConsistent(1);
zygote_space.cc 34 : objects_allocated_(objects_allocated) {}
37 ++*objects_allocated_;
41 size_t* const objects_allocated_; member in class:art::gc::space::CountObjectsAllocated
70 objects_allocated_(objects_allocated) {
125 zygote_space->objects_allocated_.FetchAndSubSequentiallyConsistent(num_ptrs);
zygote_space.h 70 return objects_allocated_.LoadSequentiallyConsistent();
91 AtomicInteger objects_allocated_; member in class:art::gc::space::FINAL
bump_pointer_space.cc 50 objects_allocated_(0), bytes_allocated_(0),
60 objects_allocated_(0), bytes_allocated_(0),
75 objects_allocated_.StoreRelaxed(0);
181 uint64_t total = static_cast<uint64_t>(objects_allocated_.LoadRelaxed());
198 objects_allocated_.FetchAndAddSequentiallyConsistent(thread->GetThreadLocalObjectsAllocated());
region_space.h 260 objects_allocated_(0), alloc_time_(0), live_bytes_(static_cast<size_t>(-1)),
270 objects_allocated_.StoreRelaxed(0);
299 DCHECK_EQ(objects_allocated_.LoadRelaxed(), 0U);
410 DCHECK_EQ(objects_allocated_.LoadRelaxed(), 0U);
414 DCHECK_EQ(objects_allocated_.LoadRelaxed(), 0U);
418 return objects_allocated_;
446 DCHECK_EQ(objects_allocated_.LoadRelaxed(), 0U);
448 objects_allocated_.StoreRelaxed(num_objects);
460 Atomic<size_t> objects_allocated_; // The number of objects allocated. member in class:art::gc::space::FINAL::Region
bump_pointer_space.h 158 objects_allocated_.FetchAndSubSequentiallyConsistent(objects);
181 AtomicInteger objects_allocated_; // Accumulated from revoked thread local regions. member in class:art::gc::space::FINAL
region_space.cc 458 r->objects_allocated_.FetchAndAddSequentiallyConsistent(1);
533 << " objects_allocated=" << objects_allocated_
556 objects_allocated_.StoreRelaxed(0);
region_space-inl.h 105 objects_allocated_.FetchAndAddRelaxed(1);

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