OpenGrok
Home
Sort by relevance
Sort by last modified time
Full Search
Definition
Symbol
File Path
History
|
|
Help
Searched
refs:pStencilBuffer
(Results
1 - 2
of
2
) sorted by null
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
backend.cpp
467
uint8_t *pColorBuffer[SWR_NUM_RENDERTARGETS], *pDepthBuffer, *
pStencilBuffer
;
468
SetupRenderBuffers(pColorBuffer, &pDepthBuffer, &
pStencilBuffer
, state.psState.numRenderTargets, renderBuffers);
543
psContext.vZ, pDepthBuffer, vCoverageMask,
pStencilBuffer
, &stencilPassMask);
551
pDepthBuffer, depthPassMask, vCoverageMask,
pStencilBuffer
, stencilPassMask);
576
psContext.vZ, pDepthBuffer, vCoverageMask,
pStencilBuffer
, &stencilPassMask);
584
pDepthBuffer, depthPassMask, vCoverageMask,
pStencilBuffer
, stencilPassMask);
605
pDepthBuffer, depthPassMask, vCoverageMask,
pStencilBuffer
, stencilPassMask);
634
pStencilBuffer
+= (KNOB_SIMD_WIDTH * FormatTraits<KNOB_STENCIL_HOT_TILE_FORMAT>::bpp) / 8;
662
uint8_t *pColorBuffer[SWR_NUM_RENDERTARGETS], *pDepthBuffer, *
pStencilBuffer
;
663
SetupRenderBuffers(pColorBuffer, &pDepthBuffer, &
pStencilBuffer
, state.psState.numRenderTargets, renderBuffers)
[
all
...]
backend.h
464
inline void SetupRenderBuffers(uint8_t *pColorBuffer[SWR_NUM_RENDERTARGETS], uint8_t **pDepthBuffer, uint8_t **
pStencilBuffer
, uint32_t colorBufferCount, RenderOutputBuffers &renderBuffers)
481
if (
pStencilBuffer
)
483
*
pStencilBuffer
= renderBuffers.pStencil;;
551
clipDistanceMask(ClipDistanceMask), pDepthBuffer(depthBuffer),
pStencilBuffer
(stencilBuffer) {};
574
uint8_t * pStencilSample =
pStencilBuffer
+ RasterTileStencilOffset(sample);
[
all
...]
Completed in 93 milliseconds