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    Searched refs:precache (Results 1 - 12 of 12) sorted by null

  /external/swiftshader/src/Renderer/
RoutineCache.hpp 28 RoutineCache(int n, const char *precache = 0);
32 const char *precache; member in class:sw::RoutineCache
39 RoutineCache<State>::RoutineCache(int n, const char *precache) : LRUCache<State, Routine>(n), precache(precache)
Renderer.cpp     [all...]
  /frameworks/base/libs/hwui/tests/microbench/
FontBench.cpp 43 fontRenderer.precache(&paint, glyphs.data(), glyphs.size(), SkMatrix::I());
46 fontRenderer.precache(&paint, glyphs.data(), glyphs.size(), SkMatrix::I());
  /external/swiftshader/src/Main/
SwiftConfig.hpp 62 bool precache; member in struct:sw::SwiftConfig::Configuration
SwiftConfig.cpp 433 html += "<tr><td>DLL precaching:</td><td><input name = 'precache' type='checkbox'" + (config.precache == true ? checked : empty) + " title='If checked dynamically generated routines will be stored in a DLL for faster loading on application restart.'></td></tr>";
548 config.precache = false;
    [all...]
  /frameworks/base/libs/hwui/
PathCache.h 234 void precache(const SkPath* path, const SkPaint* paint);
FontRenderer.h 94 void precache(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs, const SkMatrix& matrix);
FrameBuilder.cpp 708 mCaches.pathCache.precache(op.path, op.paint);
    [all...]
FontRenderer.cpp 256 // If the new glyph didn't fit and we are not just trying to precache it,
641 void FontRenderer::precache(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs, function in class:android::uirenderer::FontRenderer
644 font->precache(paint, glyphs, numGlyphs);
PathCache.cpp 394 void PathCache::precache(const SkPath* path, const SkPaint* paint) { function in class:android::uirenderer::PathCache
411 // attempt to precache the same path several times
  /frameworks/base/libs/hwui/font/
Font.h 115 void precache(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs);
Font.cpp 358 void Font::precache(const SkPaint* paint, const glyph_t* glyphs, int numGlyphs) { function in class:android::uirenderer::Font

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