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    Searched refs:primCount (Results 1 - 20 of 20) sorted by null

  /external/deqp/modules/gles31/stress/
es31sDrawTests.cpp 66 deUint32 primCount;
76 deUint32 primCount;
239 drawCommand.primCount = (m_op == INVALID_DATA_INSTANCED) ? (overBoundInstances) : (drawInstances);
247 << "\n\tprimCount\t" << drawCommand.primCount
261 drawCommand.primCount = (m_op == INVALID_DATA_INSTANCED) ? (overBoundInstances) : (drawInstances);
270 << "\n\tprimCount\t" << drawCommand.primCount
  /external/deqp/framework/opengl/simplereference/
sglrContext.hpp 188 virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount) = DE_NULL;
189 virtual void multiDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount) = DE_NULL;
190 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex) = DE_NULL;
sglrGLContext.hpp 200 virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount);
201 virtual void multiDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount);
202 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
sglrGLContext.cpp 835 void GLContext::multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount)
837 m_wrapper->glMultiDrawArrays(mode, first, count, primCount);
840 void GLContext::multiDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount)
842 m_wrapper->glMultiDrawElements(mode, count, type, indices, primCount);
845 void GLContext::multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex)
847 m_wrapper->glMultiDrawElementsBaseVertex(mode, count, type, indices, primCount, baseVertex);
sglrReferenceContext.hpp 751 virtual void multiDrawArrays (deUint32 mode, const int* first, const int* count, int primCount);
752 virtual void multiDrawElements (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount);
753 virtual void multiDrawElementsBaseVertex (deUint32 mode, const int* count, deUint32 type, const void** indices, int primCount, const int* baseVertex);
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sglrReferenceContext.cpp     [all...]
  /device/generic/goldfish-opengl/shared/OpenglCodecCommon/
glUtils.cpp 611 GLuint primCount;
618 GLuint primCount;
  /external/mesa3d/src/mesa/vbo/
vbo_exec_array.c 427 GLuint primCount = 0;
434 primCount = 1;
442 primCount = 1;
454 primCount = 2;
457 if (primCount > 0) {
459 vbo->draw_prims(ctx, prim, primCount, NULL,
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  /external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
api.h 454 /// @param primCount - Number of vertices.
459 uint32_t primCount);
  /external/deqp/modules/gles31/functional/
es31fDrawTests.cpp 90 deUint32 primCount;
100 deUint32 primCount;
890 command.primCount = m_gridSide * m_gridSide;
901 command.primCount = m_gridSide * m_gridSide;
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es31fTessellationTests.cpp     [all...]
  /external/mesa3d/src/gallium/drivers/swr/rasterizer/archrast/
archrast.cpp 319 TS.inputPrims += event.data.primCount;
  /external/deqp/modules/glshared/
glsDrawTest.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fTransformFeedbackTests.cpp 787 int primCount = 0;
792 primCount += getTransformFeedbackPrimitiveCount(primitiveType, call->numElements);
795 return primCount;
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  /external/mesa3d/src/gallium/state_trackers/nine/
device9.h 643 UINT primCount );
nine_lock.c     [all...]
  /external/mesa3d/include/D3D9/
d3d9.h 240 virtual HRESULT WINAPI DrawIndexedPrimitive(D3DPRIMITIVETYPE PrimitiveType, INT BaseVertexIndex, UINT MinVertexIndex, UINT NumVertices, UINT startIndex, UINT primCount) = 0;
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  /prebuilts/gcc/linux-x86/host/x86_64-w64-mingw32-4.8/x86_64-w64-mingw32/include/
d3d9.h     [all...]
d3d8.h     [all...]
  /external/swiftshader/include/Direct3D/
d3d8.h 323 STDMETHOD(DrawIndexedPrimitive)(THIS_ D3DPRIMITIVETYPE,UINT minIndex,UINT NumVertices,UINT startIndex,UINT primCount) PURE;
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