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    Searched refs:primType (Results 1 - 23 of 23) sorted by null

  /external/deqp/modules/gles31/functional/
es31fShaderHelperInvocationTests.cpp 71 static int getNumVerticesPerPrimitive (PrimitiveType primType)
73 switch (primType)
86 static glu::PrimitiveType getGluPrimitiveType (PrimitiveType primType)
88 switch (primType)
101 static void genVertices (PrimitiveType primType, int numPrimitives, de::Random* rnd, vector<Vec2>* dst)
103 const bool isTri = primType == PRIMITIVETYPE_TRIANGLE;
106 const int numVerticesPerPrimitive = getNumVerticesPerPrimitive(primType);
162 static void drawRandomPrimitives (const glu::RenderContext& renderCtx, deUint32 program, PrimitiveType primType, int numPrimitives, de::Random* rnd)
172 genVertices(primType, numPrimitives, rnd, &vertices);
179 if (primType == PRIMITIVETYPE_POINT || primType == PRIMITIVETYPE_WIDE_POINT
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es31fTessellationTests.cpp 474 static inline string getTessellationEvaluationInLayoutString (TessPrimitiveType primType, SpacingMode spacing, Winding winding, bool usePointMode=false)
476 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType)
483 static inline string getTessellationEvaluationInLayoutString (TessPrimitiveType primType, SpacingMode spacing, bool usePointMode=false)
485 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType)
491 static inline string getTessellationEvaluationInLayoutString (TessPrimitiveType primType, Winding winding, bool usePointMode=false)
493 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType)
499 static inline string getTessellationEvaluationInLayoutString (TessPrimitiveType primType, bool usePointMode=false)
501 return string() + "layout (" + getTessPrimitiveTypeShaderName(primType)
524 static inline int numInnerTessellationLevels (TessPrimitiveType primType)
526 switch (primType)
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  /external/skia/src/gpu/vk/
GrVkGpuCommandBuffer.h 68 void sendMeshToGpu(const GrPrimitiveProcessor& primProc, GrPrimitiveType primType,
70 this->sendInstancedMeshToGpu(primProc, primType, vertexBuffer, vertexCount, baseVertex,
74 void sendIndexedMeshToGpu(const GrPrimitiveProcessor& primProc, GrPrimitiveType primType,
78 this->sendIndexedInstancedMeshToGpu(primProc, primType, indexBuffer, indexCount, baseIndex,
  /frameworks/rs/
rsApiMesh.cpp 42 void rsaMeshGetIndices(RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount) {
48 primType[ct] = sm->mHal.state.primitives[ct];
rsg.spec 75 param uint32_t *primType
rs.h 39 uint32_t *primType, uint32_t idxDataCount);
rsMesh.cpp 269 uint32_t * primType, size_t primTypeCount) {
279 sm->setPrimitive((Allocation*)idx[i], (RsPrimitive)primType[i], i);
rsApiStubs.h 143 extern "C" RsMesh rsMeshCreate (RsContext rsc, RsAllocation * vtx, size_t vtx_length, RsAllocation * idx, size_t idx_length, uint32_t * primType, size_t primType_length);
157 void rsaMeshGetIndices(RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount);
rsApiStubs.cpp     [all...]
  /external/deqp/modules/gles3/functional/
es3fPrimitiveRestartTests.cpp 91 PrimitiveRestartCase (Context& context, const char* name, const char* description, PrimitiveType primType, IndexType indexType, Function function, bool beginWithRestart, bool endWithRestart, bool duplicateRestarts);
131 PrimitiveRestartCase::PrimitiveRestartCase (Context& context, const char* name, const char* description, PrimitiveType primType, IndexType indexType, Function function, bool beginWithRestart, bool endWithRestart, bool duplicateRestarts)
133 , m_primType (primType)
658 for (int primType = 0; primType < (int)PrimitiveRestartCase::PRIMITIVE_LAST; primType++)
660 const char* primTypeName = primType == (int)PrimitiveRestartCase::PRIMITIVE_POINTS ? "points"
661 : primType == (int)PrimitiveRestartCase::PRIMITIVE_LINE_STRIP ? "line_strip"
662 : primType == (int)PrimitiveRestartCase::PRIMITIVE_LINE_LOOP ? "line_loop"
663 : primType == (int)PrimitiveRestartCase::PRIMITIVE_LINES ? "lines
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  /external/skia/src/gpu/ops/
GrNonAAStrokeRectOp.cpp 162 GrPrimitiveType primType;
164 primType = GrPrimitiveType::kTriangleStrip;
168 primType = GrPrimitiveType::kLineStrip;
176 GrMesh mesh(primType);
GrDrawVerticesOp.cpp 21 GrPrimitiveType primType = overridePrimType ? *overridePrimType
23 return Helper::FactoryHelper<GrDrawVerticesOp>(std::move(paint), std::move(vertices), primType,
73 string.appendf("PrimType: %d, MeshCount %d, VCount: %d, ICount: %d\n", (int)fPrimitiveType,
  /external/mesa3d/src/gallium/drivers/svga/
svga_draw.c 623 if (svga->state.hw_draw.topology != range->primType) {
624 ret = SVGA3D_vgpu10_SetTopology(svga->swc, range->primType);
628 svga->state.hw_draw.topology = range->primType;
874 switch (range->primType) {
svga_draw_arrays.c 188 range.primType = hw_prim;
svga_draw_elements.c 168 range.primType = hw_prim;
svga_tgsi_vgpu10.c     [all...]
  /frameworks/rs/cpp/
rsDispatch.h 119 typedef RsMesh (*MeshCreateFnPtr) (RsContext rsc, RsAllocation * vtx, size_t vtx_length, RsAllocation * idx, size_t idx_length, uint32_t * primType, size_t primType_length);
132 typedef void (*MeshGetIndicesFnPtr) (RsContext con, RsMesh mv, RsAllocation *va, uint32_t *primType, uint32_t idxDataCount);
  /external/skia/src/gpu/ccpr/
GrCCPRCoverageOpsBuilder.cpp 536 GrCCPRCoverageProcessor::Mode mode, GrPrimitiveType primType,
546 GrMesh& mesh = fMeshesScratchBuffer.emplace_back(primType);
562 GrMesh& mesh = fMeshesScratchBuffer.emplace_back(primType);
  /external/skia/tests/
ClipStackTest.cpp 196 static void test_bounds(skiatest::Reporter* reporter, SkClipStack::Element::Type primType) {
255 int numBitTests = SkClipStack::Element::kPath_Type == primType ? 4 : 1;
268 switch (primType) {
292 if (SkClipStack::Element::kRect_Type == primType) {
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  /external/deqp/external/vulkancts/modules/vulkan/tessellation/
vktTessellationUtil.cpp     [all...]
vktTessellationInvarianceTests.cpp 429 std::vector<OuterEdgeDescription> outerEdgeDescriptions (const TessPrimitiveType primType)
451 switch (primType)
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  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_cmd.h 651 SVGA3dPrimitiveType primType;
    [all...]
  /external/mesa3d/src/gallium/drivers/svga/svgadump/
svga_dump.c     [all...]

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