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    Searched refs:primitiveCount (Results 1 - 25 of 45) sorted by null

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  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineInputAssemblyTests.cpp 69 int primitiveCount,
80 int primitiveCount,
103 int primitiveCount,
123 int primitiveCount,
208 int primitiveCount,
214 , m_primitiveCount (primitiveCount)
286 void PrimitiveTopologyTest::createBufferData (VkPrimitiveTopology topology, int primitiveCount, VkIndexType indexType, std::vector<deUint32>& indexData, std::vector<Vertex4RGBA>& vertexData) const
288 DE_ASSERT(primitiveCount > 0);
307 primitiveSizeX = (2.0f - 2.0f * border) / float(primitiveCount / 2 + primitiveCount % 2 - 1)
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  /external/deqp/modules/gles31/functional/
es31fDrawElementsBaseVertexTests.cpp 64 static size_t getElementCount (gls::DrawTestSpec::Primitive primitive, size_t primitiveCount)
68 case gls::DrawTestSpec::PRIMITIVE_POINTS: return primitiveCount;
69 case gls::DrawTestSpec::PRIMITIVE_TRIANGLES: return primitiveCount * 3;
70 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: return primitiveCount + 2;
71 case gls::DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: return primitiveCount + 2;
72 case gls::DrawTestSpec::PRIMITIVE_LINES: return primitiveCount * 2;
73 case gls::DrawTestSpec::PRIMITIVE_LINE_STRIP: return primitiveCount + 1;
74 case gls::DrawTestSpec::PRIMITIVE_LINE_LOOP: return (primitiveCount==1) ? (2) : (primitiveCount);
75 case gls::DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: return primitiveCount * 4
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  /external/deqp/modules/glshared/
glsScissorTests.hpp 83 int primitiveCount);
glsDrawTest.hpp 220 int primitiveCount; //!< number of primitives to draw (per instance)
glsDrawTest.cpp 234 static size_t getElementCount (DrawTestSpec::Primitive primitive, size_t primitiveCount)
238 case DrawTestSpec::PRIMITIVE_POINTS: return primitiveCount;
239 case DrawTestSpec::PRIMITIVE_TRIANGLES: return primitiveCount * 3;
240 case DrawTestSpec::PRIMITIVE_TRIANGLE_FAN: return primitiveCount + 2;
241 case DrawTestSpec::PRIMITIVE_TRIANGLE_STRIP: return primitiveCount + 2;
242 case DrawTestSpec::PRIMITIVE_LINES: return primitiveCount * 2;
243 case DrawTestSpec::PRIMITIVE_LINE_STRIP: return primitiveCount + 1;
244 case DrawTestSpec::PRIMITIVE_LINE_LOOP: return (primitiveCount==1) ? (2) : (primitiveCount);
245 case DrawTestSpec::PRIMITIVE_LINES_ADJACENCY: return primitiveCount * 4
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glsScissorTests.cpp 295 int primitiveCount);
314 int primitiveCount)
318 , m_primitiveCount (primitiveCount)
849 int primitiveCount)
851 return new ScissorPrimitiveCase(testCtx, renderCtx, name, desc, scissorArea, renderArea, type, primitiveCount);
  /external/swiftshader/src/OpenGL/libGL/
utilities.cpp 643 bool ConvertPrimitiveType(GLenum primitiveType, GLsizei elementCount, gl::PrimitiveType &swPrimitiveType, int &primitiveCount)
649 primitiveCount = elementCount;
653 primitiveCount = elementCount / 2;
657 primitiveCount = elementCount;
661 primitiveCount = elementCount - 1;
665 primitiveCount = elementCount / 3;
669 primitiveCount = elementCount - 2;
673 primitiveCount = elementCount - 2;
677 primitiveCount = (elementCount / 4) * 2;
Device.hpp 62 void drawIndexedPrimitive(PrimitiveType type, unsigned int indexOffset, unsigned int primitiveCount, int indexSize);
Device.cpp 318 void Device::drawIndexedPrimitive(PrimitiveType type, unsigned int indexOffset, unsigned int primitiveCount, int indexSize)
320 if(!bindResources() || !primitiveCount)
371 draw(drawType, indexOffset, primitiveCount);
374 void Device::drawPrimitive(PrimitiveType primitiveType, unsigned int primitiveCount)
376 if(!bindResources() || !primitiveCount)
398 draw(drawType, 0, primitiveCount);
utilities.h 74 bool ConvertPrimitiveType(GLenum primitiveType, GLsizei elementCount, gl::PrimitiveType &swPrimitiveType, int &primitiveCount);
  /external/swiftshader/src/OpenGL/libGLES_CM/
utilities.cpp 442 bool ConvertPrimitiveType(GLenum primitiveType, GLsizei elementCount, GLenum elementType, sw::DrawType &drawType, int &primitiveCount)
448 primitiveCount = elementCount;
452 primitiveCount = elementCount / 2;
456 primitiveCount = elementCount;
460 primitiveCount = elementCount - 1;
464 primitiveCount = elementCount / 3;
468 primitiveCount = elementCount - 2;
472 primitiveCount = elementCount - 2;
Device.hpp 54 void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount);
Device.cpp 283 void Device::drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount)
285 if(!bindResources() || !primitiveCount)
290 draw(type, indexOffset, primitiveCount);
293 void Device::drawPrimitive(sw::DrawType type, unsigned int primitiveCount)
295 if(!bindResources() || !primitiveCount)
302 draw(type, 0, primitiveCount);
utilities.h 65 bool ConvertPrimitiveType(GLenum primitiveType, GLsizei elementCount, GLenum elementType, sw::DrawType &swPrimitiveType, int &primitiveCount);
  /external/swiftshader/src/D3D9/
Direct3DDevice9Ex.cpp 229 long Direct3DDevice9Ex::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
231 TRACE("D3DPRIMITIVETYPE type = %d, int baseVertexIndex = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
233 return Direct3DDevice9::DrawIndexedPrimitive(type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
236 long Direct3DDevice9Ex::DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride)
238 TRACE("D3DPRIMITIVETYPE type = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int primitiveCount = %d, const void *indexData = 0x%0.8p, D3DFORMAT indexDataFormat = %d, const void *vertexStreamZeroData = 0x%0.8p, unsigned int vertexStreamZeroStride = %d", type, minIndex, numVertices, primitiveCount, indexData, indexDataFormat, vertexStreamZeroData, vertexStreamZeroStride);
240 return Direct3DDevice9::DrawIndexedPrimitiveUP(type, minIndex, numVertices, primitiveCount, indexData, indexDataFormat, vertexStreamZeroData, vertexStreamZeroStride);
243 long Direct3DDevice9Ex::DrawPrimitive(D3DPRIMITIVETYPE primitiveType, unsigned int startVertex, unsigned int primitiveCount)
245 TRACE("D3DPRIMITIVETYPE primitiveType = %d, unsigned int startVertex = %d, unsigned int primitiveCount = %d", primitiveType, startVertex, primitiveCount)
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Direct3DDevice9.cpp 996 long Direct3DDevice9::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, int baseVertexIndex, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
1000 TRACE("D3DPRIMITIVETYPE type = %d, int baseVertexIndex = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int startIndex = %d, unsigned int primitiveCount = %d", type, baseVertexIndex, minIndex, numVertices, startIndex, primitiveCount);
1007 if(!bindResources(indexData) || !primitiveCount)
1052 renderer->draw(drawType, indexOffset, primitiveCount, instance == 0);
1058 renderer->draw(drawType, indexOffset, primitiveCount);
1064 long Direct3DDevice9::DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride)
1068 TRACE("D3DPRIMITIVETYPE type = %d, unsigned int minIndex = %d, unsigned int numVertices = %d, unsigned int primitiveCount = %d, const void *indexData = 0x%0.8p, D3DFORMAT indexDataFormat = %d, const void *vertexStreamZeroData = 0x%0.8p, unsigned int vertexStreamZeroStride = %d", type, minIndex, numVertices, primitiveCount, indexData, indexDataFormat, vertexStreamZeroData, vertexStreamZeroStride);
1088 case D3DPT_POINTLIST: length = primitiveCount; break
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  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 63 void drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount);
utilities.h 82 bool ConvertPrimitiveType(GLenum primitiveType, GLsizei elementCount, GLenum elementType, sw::DrawType &swPrimitiveType, int &primitiveCount, int &verticesPerPrimitive);
Device.cpp 319 void Device::drawIndexedPrimitive(sw::DrawType type, unsigned int indexOffset, unsigned int primitiveCount)
321 if(!bindResources() || !primitiveCount)
326 draw(type, indexOffset, primitiveCount);
329 void Device::drawPrimitive(sw::DrawType type, unsigned int primitiveCount)
331 if(!bindResources() || !primitiveCount)
338 draw(type, 0, primitiveCount);
  /external/deqp/modules/gles2/functional/
es2fDrawTests.cpp 58 spec.primitiveCount = 1;
61 spec.primitiveCount = 5;
64 spec.primitiveCount = 25;
75 spec.primitiveCount = 5;
148 spec.primitiveCount = 0;
183 spec.primitiveCount = 0;
229 spec.primitiveCount = 5;
599 spec.primitiveCount = random.chooseWeighted<int, const int*, const float*> (DE_ARRAY_BEGIN(primitiveCounts), DE_ARRAY_END(primitiveCounts), primitiveCountWeights);
  /external/skia/src/gpu/ops/
GrDrawVerticesOp.cpp 380 uint32_t primitiveCount = random->nextRangeU(1, 100);
393 uint32_t vertexCount = seed_vertices(type) + (primitiveCount - 1) * primitive_vertices(type);
401 for (uint32_t i = 1; i < primitiveCount; i++) {
  /external/mesa3d/src/gallium/drivers/svga/
svga_draw.c 876 count = range->primitiveCount;
879 count = range->primitiveCount * 2;
882 count = range->primitiveCount + 1;
885 count = range->primitiveCount * 3;
888 count = range->primitiveCount + 2;
891 count = range->primitiveCount + 2;
  /external/swiftshader/src/D3D8/
Direct3DDevice8.cpp 889 long Direct3DDevice8::DrawIndexedPrimitive(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int startIndex, unsigned int primitiveCount)
898 if(!bindData(indexData, baseVertexIndex) || !primitiveCount)
938 renderer->draw(drawType, indexOffset, primitiveCount);
958 long Direct3DDevice8::DrawIndexedPrimitiveUP(D3DPRIMITIVETYPE type, unsigned int minIndex, unsigned int numVertices, unsigned int primitiveCount, const void *indexData, D3DFORMAT indexDataFormat, const void *vertexStreamZeroData, unsigned int vertexStreamZeroStride)
980 case D3DPT_POINTLIST: length = primitiveCount; break;
981 case D3DPT_LINELIST: length = primitiveCount * 2; break;
982 case D3DPT_LINESTRIP: length = primitiveCount + 1; break;
983 case D3DPT_TRIANGLELIST: length = primitiveCount * 3; break;
984 case D3DPT_TRIANGLESTRIP: length = primitiveCount + 2; break;
985 case D3DPT_TRIANGLEFAN: length = primitiveCount + 2; break
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  /external/deqp/modules/gles3/functional/
es3fDrawTests.cpp 60 spec.primitiveCount = 1;
63 spec.primitiveCount = 5;
66 spec.primitiveCount = 25;
106 spec.primitiveCount = 5;
184 spec.primitiveCount = 5;
219 spec.primitiveCount = 5;
265 spec.primitiveCount = 5;
325 spec.primitiveCount = 5;
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  /external/mesa3d/src/gallium/drivers/svga/include/
svga3d_cmd.h 648 * The value of 'primitiveType' and 'primitiveCount' imply the
652 uint32 primitiveCount;
723 uint32 primitiveCount; /* How many primitives to render */
749 uint32 primitiveCount; /* How many primitives to render */
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