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    Searched refs:readVarying (Results 1 - 14 of 14) sorted by null

  /external/deqp/framework/referencerenderer/
rrShadingContext.hpp 90 tcu::Vector<T, 4> readVarying (const FragmentPacket& packet, const FragmentShadingContext& context, int varyingLoc, int fragNdx)
134 readVarying<T>(packet, context, varyingLoc, 0),
135 readVarying<T>(packet, context, varyingLoc, 1),
136 readVarying<T>(packet, context, varyingLoc, 2),
137 readVarying<T>(packet, context, varyingLoc, 3),
148 readVarying<T>(packet, context, varyingLoc, 0),
149 readVarying<T>(packet, context, varyingLoc, 1),
150 readVarying<T>(packet, context, varyingLoc, 2),
151 readVarying<T>(packet, context, varyingLoc, 3),
  /external/deqp/external/vulkancts/modules/vulkan/pipeline/
vktPipelineReferenceRenderer.hpp 151 const tcu::Vec4 vtxPosition = rr::readVarying<float>(packet, context, 0, fragNdx);
158 const tcu::Vec4 vtxColor = rr::readVarying<float>(packet, context, 1, fragNdx);
190 const tcu::Vec4 vtxTexCoord = rr::readVarying<float>(packet, context, 1, fragNdx);
  /external/deqp/modules/glshared/
glsTextureBufferCase.cpp 228 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0);
229 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1);
230 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2);
231 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3);
273 const tcu::Vec4 vtxColor0 = rr::readVarying<float>(packet, context, 0, 0);
274 const tcu::Vec4 vtxColor1 = rr::readVarying<float>(packet, context, 0, 1);
275 const tcu::Vec4 vtxColor2 = rr::readVarying<float>(packet, context, 0, 2);
276 const tcu::Vec4 vtxColor3 = rr::readVarying<float>(packet, context, 0, 3);
    [all...]
glsRandomShaderProgram.cpp 275 const tcu::Vec4 varValue = rr::readVarying<float>(packet, context, varNdx, fragNdx);
glsDrawTest.cpp     [all...]
  /external/deqp/external/vulkancts/modules/vulkan/draw/
vktDrawInstancedTests.cpp 196 const tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx);
vktBasicDrawTests.cpp 245 tcu::Vec4 color = rr::readVarying<float>(packet, context, 0, fragNdx);
    [all...]
  /external/deqp/modules/gles31/functional/
es31fGeometryShaderTests.cpp 239 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
346 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
830 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx));
    [all...]
es31fDrawBuffersIndexedTests.cpp 747 const Vec2 vColor = rr::readVarying<float>(packet, context, 0, fragNdx).xy();
    [all...]
  /external/deqp/modules/gles2/functional/
es2fFboRenderTest.cpp 162 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx);
225 const tcu::Vec4 v_coord = rr::readVarying<float>(packets[packetNdx], context, 0, fragNdx);
    [all...]
es2fClippingTests.cpp 445 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
    [all...]
  /external/deqp/modules/egl/
teglRenderTests.cpp 276 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VaryingLoc_Color, fragNdx));
    [all...]
  /external/deqp/modules/gles3/functional/
es3fShaderBuiltinVarTests.cpp 927 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
    [all...]
es3fClippingTests.cpp 448 rr::writeFragmentOutput(context, packetNdx, fragNdx, 0, rr::readVarying<float>(packet, context, VARYINGLOC_COLOR, fragNdx));
    [all...]

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