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Searched
refs:referenceAsGLBoolean
(Results
1 - 6
of
6
) sorted by null
/external/deqp/modules/gles2/functional/
es2fBooleanStateQueryTests.cpp
170
const GLboolean
referenceAsGLBoolean
[] =
178
if (boolVector4[0] !=
referenceAsGLBoolean
[0] ||
179
boolVector4[1] !=
referenceAsGLBoolean
[1] ||
180
boolVector4[2] !=
referenceAsGLBoolean
[2] ||
181
boolVector4[3] !=
referenceAsGLBoolean
[3])
184
<< (
referenceAsGLBoolean
[0] ? "GL_TRUE" : "GL_FALSE") << " "
185
<< (
referenceAsGLBoolean
[1] ? "GL_TRUE" : "GL_FALSE") << " "
186
<< (
referenceAsGLBoolean
[2] ? "GL_TRUE" : "GL_FALSE") << " "
187
<< (
referenceAsGLBoolean
[3] ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
es2fFloatStateQueryTests.cpp
158
const GLboolean
referenceAsGLBoolean
[] =
170
if (boolVector2[0] !=
referenceAsGLBoolean
[0] ||
171
boolVector2[1] !=
referenceAsGLBoolean
[1])
187
const GLboolean
referenceAsGLBoolean
[] =
201
if (boolVector4[0] !=
referenceAsGLBoolean
[0] ||
202
boolVector4[1] !=
referenceAsGLBoolean
[1] ||
203
boolVector4[2] !=
referenceAsGLBoolean
[2] ||
204
boolVector4[3] !=
referenceAsGLBoolean
[3])
207
<< (
referenceAsGLBoolean
[0] ? "GL_TRUE" : "GL_FALSE") << " "
208
<< (
referenceAsGLBoolean
[1] ? "GL_TRUE" : "GL_FALSE") << "
[
all
...]
es2fIntegerStateQueryTests.cpp
156
const GLboolean
referenceAsGLBoolean
[] =
164
if ((enableRef0 && (boolVector4[0] !=
referenceAsGLBoolean
[0])) ||
165
(enableRef1 && (boolVector4[1] !=
referenceAsGLBoolean
[1])) ||
166
(enableRef2 && (boolVector4[2] !=
referenceAsGLBoolean
[2])) ||
167
(enableRef3 && (boolVector4[3] !=
referenceAsGLBoolean
[3])))
170
<< (enableRef0 ? (
referenceAsGLBoolean
[0] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
171
<< (enableRef1 ? (
referenceAsGLBoolean
[1] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
172
<< (enableRef2 ? (
referenceAsGLBoolean
[2] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
173
<< (enableRef3 ? (
referenceAsGLBoolean
[3] ? "GL_TRUE" : "GL_FALSE") : " - ") << TestLog::EndMessage;
250
const GLboolean
referenceAsGLBoolean
[2]
[
all
...]
/external/deqp/modules/gles3/functional/
es3fBooleanStateQueryTests.cpp
161
const GLboolean
referenceAsGLBoolean
[] =
169
if (boolVector4[0] !=
referenceAsGLBoolean
[0] ||
170
boolVector4[1] !=
referenceAsGLBoolean
[1] ||
171
boolVector4[2] !=
referenceAsGLBoolean
[2] ||
172
boolVector4[3] !=
referenceAsGLBoolean
[3])
175
<< (
referenceAsGLBoolean
[0] ? "GL_TRUE" : "GL_FALSE") << " "
176
<< (
referenceAsGLBoolean
[1] ? "GL_TRUE" : "GL_FALSE") << " "
177
<< (
referenceAsGLBoolean
[2] ? "GL_TRUE" : "GL_FALSE") << " "
178
<< (
referenceAsGLBoolean
[3] ? "GL_TRUE" : "GL_FALSE") << TestLog::EndMessage;
es3fFloatStateQueryTests.cpp
166
const GLboolean
referenceAsGLBoolean
[] =
172
if (boolVector2[0] !=
referenceAsGLBoolean
[0] ||
173
boolVector2[1] !=
referenceAsGLBoolean
[1])
195
const GLboolean
referenceAsGLBoolean
[] =
203
if (boolVector4[0] !=
referenceAsGLBoolean
[0] ||
204
boolVector4[1] !=
referenceAsGLBoolean
[1] ||
205
boolVector4[2] !=
referenceAsGLBoolean
[2] ||
206
boolVector4[3] !=
referenceAsGLBoolean
[3])
209
<< (
referenceAsGLBoolean
[0] ? "GL_TRUE" : "GL_FALSE") << " "
210
<< (
referenceAsGLBoolean
[1] ? "GL_TRUE" : "GL_FALSE") << "
[
all
...]
es3fIntegerStateQueryTests.cpp
158
const GLboolean
referenceAsGLBoolean
[] =
166
if ((enableRef0 && (boolVector4[0] !=
referenceAsGLBoolean
[0])) ||
167
(enableRef1 && (boolVector4[1] !=
referenceAsGLBoolean
[1])) ||
168
(enableRef2 && (boolVector4[2] !=
referenceAsGLBoolean
[2])) ||
169
(enableRef3 && (boolVector4[3] !=
referenceAsGLBoolean
[3])))
172
<< (enableRef0 ? (
referenceAsGLBoolean
[0] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
173
<< (enableRef1 ? (
referenceAsGLBoolean
[1] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
174
<< (enableRef2 ? (
referenceAsGLBoolean
[2] ? "GL_TRUE" : "GL_FALSE") : " - ") << ", "
175
<< (enableRef3 ? (
referenceAsGLBoolean
[3] ? "GL_TRUE" : "GL_FALSE") : " - ") << TestLog::EndMessage;
282
const GLboolean
referenceAsGLBoolean
[2]
[
all
...]
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