/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
ir3_compiler.c | 35 struct ir3_compiler *compiler = rzalloc(NULL, struct ir3_compiler);
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/external/mesa3d/src/mesa/state_tracker/ |
st_cb_program.c | 62 struct st_vertex_program *prog = rzalloc(NULL, 67 struct st_fragment_program *prog = rzalloc(NULL, 72 struct st_geometry_program *prog = rzalloc(NULL, 77 struct st_tessctrl_program *prog = rzalloc(NULL, 82 struct st_tesseval_program *prog = rzalloc(NULL, 87 struct st_compute_program *prog = rzalloc(NULL,
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_context.c | 64 struct i830_context *i830 = rzalloc(NULL, struct i830_context);
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i915_context.c | 162 struct i915_context *i915 = rzalloc(NULL, struct i915_context);
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/external/mesa3d/src/compiler/glsl/ |
link_uniform_block_active_visitor.cpp | 43 rzalloc(mem_ctx, struct link_uniform_block_active); 103 *ub_array_ptr = rzalloc(mem_ctx, struct uniform_block_array_elements); 195 *ub_array = rzalloc(this->mem_ctx, struct uniform_block_array_elements);
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standalone.cpp | 122 struct gl_program *prog = rzalloc(NULL, struct gl_program); 436 whole_program = rzalloc (NULL, struct gl_shader_program); 438 whole_program->data = rzalloc(whole_program, struct gl_shader_program_data); 453 struct gl_shader *shader = rzalloc(whole_program, gl_shader);
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standalone_scaffolding.cpp | 93 shader = rzalloc(NULL, struct gl_shader);
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test_optpass.cpp | 205 struct gl_shader *shader = rzalloc(NULL, struct gl_shader);
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/external/mesa3d/src/mesa/main/ |
shaderobj.c | 105 shader = rzalloc(NULL, struct gl_shader); 265 data = rzalloc(NULL, struct gl_shader_program_data); 301 shProg = rzalloc(NULL, struct gl_shader_program);
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/external/mesa3d/src/compiler/nir/ |
nir_opt_dce.c | 134 struct exec_list *worklist = rzalloc(NULL, struct exec_list);
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nir_loop_analyze.c | 229 nir_basic_induction_var *biv = rzalloc(state, nir_basic_induction_var); 342 rzalloc(state->loop->info, nir_loop_terminator); 784 loop_info_state *state = rzalloc(mem_ctx, loop_info_state); 794 loop->info = rzalloc(loop, nir_loop_info);
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nir_lower_two_sided_color.c | 51 nir_variable *var = rzalloc(shader, nir_variable);
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nir_to_lcssa.c | 195 lcssa_state *state = rzalloc(NULL, lcssa_state);
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nir.c | 38 nir_shader *shader = rzalloc(mem_ctx, nir_shader); 47 shader->info = si ? si : rzalloc(shader, shader_info); 159 nir_variable *var = rzalloc(shader, nir_variable); 180 nir_variable *var = rzalloc(impl->function->shader, nir_variable); 318 impl->params[i] = rzalloc(function->shader, nir_variable); 325 impl->return_var = rzalloc(function->shader, nir_variable); 339 nir_block *block = rzalloc(shader, nir_block); 396 nir_loop *loop = rzalloc(shader, nir_loop); 451 /* TODO: don't use rzalloc */ 490 /* TODO: don't use rzalloc */ [all...] |
nir_lower_clip.c | 47 nir_variable *var = rzalloc(shader, nir_variable);
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nir_phi_builder.c | 84 struct nir_phi_builder *pb = rzalloc(NULL, struct nir_phi_builder);
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_compiler.c | 103 struct brw_compiler *compiler = rzalloc(mem_ctx, struct brw_compiler);
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test_eu_compact.c | 259 struct brw_codegen *p = rzalloc(NULL, struct brw_codegen);
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/external/mesa3d/src/gallium/drivers/vc4/ |
vc4_context.c | 123 vc4 = rzalloc(NULL, struct vc4_context);
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vc4_qir_live_variables.c | 88 rzalloc(partial_update_ht, struct partial_update_state);
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/external/mesa3d/src/util/ |
ralloc.h | 71 * \def rzalloc(ctx, type) 79 #define rzalloc(ctx, type) ((type *) rzalloc_size(ctx, sizeof(type))) macro
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register_allocate.c | 191 regs = rzalloc(mem_ctx, struct ra_regs); 309 class = rzalloc(regs, struct ra_class); 419 g = rzalloc(NULL, struct ra_graph);
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/external/mesa3d/src/compiler/spirv/ |
vtn_variables.c | 38 /* TODO: don't use rzalloc */ 105 deref_var = rzalloc(b, nir_deref_var); 765 *inout = rzalloc(b, struct vtn_ssa_value); [all...] |
spirv_to_nir.c | 60 struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value); 101 struct vtn_ssa_value *val = rzalloc(b, struct vtn_ssa_value); 127 struct vtn_ssa_value *col_val = rzalloc(b, struct vtn_ssa_value); 351 struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration); 381 struct vtn_decoration *dec = rzalloc(b, struct vtn_decoration); 700 val->type = rzalloc(b, struct vtn_type); 906 nir_constant *c = rzalloc(b, nir_constant); 1012 val->constant = rzalloc(b, nir_constant); [all...] |
/external/mesa3d/src/compiler/glsl/tests/ |
set_uniform_initializer_tests.cpp | 72 this->prog = rzalloc(NULL, struct gl_shader_program); 73 this->prog->data = rzalloc(this->prog, struct gl_shader_program_data);
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