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    Searched refs:s_constInFloat (Results 1 - 3 of 3) sorted by null

  /external/deqp/modules/gles2/functional/
es2fShaderMatrixTests.cpp 72 static const float s_constInFloat[2] = { 0.5f, -0.2f };
338 template <> inline float getInputValue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInFloat[inputNdx]; }
874 case TYPE_FLOAT: op << de::floatToString(s_constInFloat[inNdx], 1); break;
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  /external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderMatrixTests.cpp 75 static const float s_constInFloat[2] = { 0.5f, -0.2f };
491 template <> inline float getInputValue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInFloat[inputNdx]; }
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  /external/deqp/modules/gles3/functional/
es3fShaderMatrixTests.cpp 80 static const float s_constInFloat[2] = { 0.5f, -0.2f };
496 template <> inline float getInputValue<INPUTTYPE_CONST, TYPE_FLOAT> (const ShaderEvalContext& evalCtx, int inputNdx) { DE_UNREF(evalCtx); return s_constInFloat[inputNdx]; }
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