/external/deqp/framework/opengl/ |
gluShaderUtil.cpp | 35 static const char* s_names[] = local 53 return de::getSizedArrayElement<GLSL_VERSION_LAST>(s_names, version); 144 static const char* s_names[] = local 154 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == SHADERTYPE_LAST); 156 return s_names[(int)shaderType]; 163 static const char* s_names[] = local 170 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == PRECISION_LAST); 172 return s_names[(int)precision]; 179 static const char* s_names[] = local 277 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == TYPE_LAST) [all...] |
gluVarType.cpp | 172 static const char* const s_names[] = { "in", "out", "const", "uniform", "buffer", "patch in", "patch out" }; local 174 return de::getSizedArrayElement<STORAGE_LAST>(s_names, storage); 179 static const char* const s_names[] = { "smooth", "flat", "centroid" }; local 181 return de::getSizedArrayElement<INTERPOLATION_LAST>(s_names, interpolation); 186 static const char* s_names[] = local 203 return de::getSizedArrayElement<FORMATLAYOUT_LAST>(s_names, layout); 223 static const char* s_names[] = local 229 return de::getSizedArrayElement<MATRIXORDER_LAST>(s_names, qualifier);
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/external/deqp/modules/gles3/functional/ |
es3fShaderLoopTests.cpp | 94 static const char* s_names[] = local 125 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCASE_LAST); 127 return s_names[(int)loopCase]; 150 static const char* s_names[] = local 157 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPTYPE_LAST); 159 return s_names[(int)loopType]; 173 static const char* s_names[] = local 180 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == LOOPCOUNT_LAST); 182 return s_names[(int)countType]; [all...] |
es3fFboCompletenessTests.cpp | 354 static const char* const s_names[] = { "color", "depth", "stencil" }; local 355 DE_STATIC_ASSERT(DE_LENGTH_OF_ARRAY(s_names) == DE_LENGTH_OF_ARRAY(params.numSamples)); 357 for (int i = 0; i < DE_LENGTH_OF_ARRAY(s_names); i++) 370 os << "texture " << s_names[i] << " attachment"; local 372 os << ns << "-sample renderbuffer " << s_names[i] << " attachment"; local
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