/external/deqp/framework/common/ |
tcuTexture.hpp | 502 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const; 523 inline Vec4 Texture1DView::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const 553 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const; 577 inline Vec4 Texture2DView::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const 652 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const; 676 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const 678 return m_view.sampleOffset(sampler, s, lod, offset); 709 Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const; 737 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset) const 739 return m_view.sampleOffset(sampler, s, t, lod, offset) [all...] |
tcuTexture.cpp | [all...] |
/external/mp4parser/isoparser/src/main/java/com/coremedia/iso/boxes/mdat/ |
SampleList.java | 64 long sampleOffset = chunkOffsets[i]; 67 offsets[sampleIndex] = sampleOffset; 68 sampleOffset += sampleSize;
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/external/drrickorang/LoopbackApp/app/src/main/java/org/drrickorang/loopback/ |
WavePlotView.java | 189 public void setOffset(int sampleOffset, boolean relative) { 190 int newOffset = sampleOffset; 193 newOffset = mCurrentOffset + sampleOffset; 473 void computeViewArray(double zoomFactorX, int sampleOffset) { 491 for (int i = sampleOffset; i < sampleCount; i++) {
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/external/mesa3d/src/amd/addrlib/r800/ |
egbaddrlib.cpp | [all...] |
/external/deqp/modules/gles3/functional/ |
es3fShaderTextureFunctionTests.cpp | 288 inline Vec4 texture2DOffset (const gls::ShaderEvalContext& c, float s, float t, float lod, IVec2 offset) { return c.textures[0].tex2D->sampleOffset(c.textures[0].sampler, s, t, lod, offset); } 289 inline Vec4 texture2DArrayOffset (const gls::ShaderEvalContext& c, float s, float t, float r, float lod, IVec2 offset) { return c.textures[0].tex2DArray->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); } 290 inline Vec4 texture3DOffset (const gls::ShaderEvalContext& c, float s, float t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); } [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
vktShaderRenderTextureFunctionTests.cpp | 374 inline Vec4 texture2DOffset (const ShaderEvalContext& c, float s, float t, float lod, IVec2 offset) { return c.textures[0].tex2D->sampleOffset(c.textures[0].sampler, s, t, lod, offset); } 375 inline Vec4 texture2DArrayOffset (const ShaderEvalContext& c, float s, float t, float r, float lod, IVec2 offset) { return c.textures[0].tex2DArray->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); } 376 inline Vec4 texture3DOffset (const ShaderEvalContext& c, float s, float t, float r, float lod, IVec3 offset) { return c.textures[0].tex3D->sampleOffset(c.textures[0].sampler, s, t, r, lod, offset); } [all...] |
/developers/build/prebuilts/androidtv/sample-inputs/app/libs/ |
exoplayer_dev-hls_20150123.jar | |
/packages/apps/TV/libs/ |
exoplayer.jar | |
exoplayer_v2.jar | |