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Searched
refs:sampler2DShadow
(Results
1 - 5
of
5
) sorted by null
/external/swiftshader/src/OpenGL/compiler/
Initialize.cpp
312
TType *
sampler2DShadow
= new TType(EbtSampler2DShadow);
316
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture",
sampler2DShadow
, float3);
319
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj",
sampler2DShadow
, float4);
320
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureLod",
sampler2DShadow
, float3, float1);
324
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "texture",
sampler2DShadow
, float3, float1);
326
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProj",
sampler2DShadow
, float4, float1);
333
symbolTable.insertBuiltIn(ESSL3_BUILTINS, int2, "textureSize",
sampler2DShadow
, int1);
346
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset",
sampler2DShadow
, float3, int2);
353
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureOffset",
sampler2DShadow
, float3, int2, float1);
360
symbolTable.insertBuiltIn(ESSL3_BUILTINS, float1, "textureProjOffset",
sampler2DShadow
, float4, int2)
[
all
...]
/external/mesa3d/src/compiler/glsl/tests/
sampler_types_test.cpp
87
T(
sampler2DShadow
, GLSL_SAMPLER_DIM_2D, GLSL_TYPE_FLOAT, NONARRAY, SHADOW, 2)
/external/mesa3d/docs/specs/
MESA_shader_debug.spec
186
void printMESA(const
sampler2DShadow
value)
/external/mesa3d/src/compiler/
builtin_type_macros.h
119
DECL_TYPE(
sampler2DShadow
, GL_SAMPLER_2D_SHADOW, GLSL_TYPE_SAMPLER, GLSL_SAMPLER_DIM_2D, 1, 0, GLSL_TYPE_FLOAT)
/external/mesa3d/src/compiler/glsl/
builtin_types.cpp
211
T(
sampler2DShadow
, 110, 300)
Completed in 85 milliseconds