/external/skia/include/gpu/ |
GrTexture.h | 53 GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType samplerType,
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/external/deqp/modules/gles3/scripts/ |
gen-invalid-texture-funcs.py | 39 uniform mediump ${{SAMPLERTYPE}} s; 63 samplerType = self.args[0] 70 params = { "NAME": self.name, "SAMPLERTYPE": samplerType, "LOOKUP": lookup }
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/external/deqp/modules/glshared/ |
glsTextureTestUtil.cpp | 325 switch (params.samplerType) 338 switch (params.samplerType) 351 switch (params.samplerType) 364 switch (params.samplerType) 378 switch (params.samplerType) 393 switch (params.samplerType) 408 switch (params.samplerType) 421 switch (params.samplerType) 455 if (params.samplerType == SAMPLERTYPE_SHADOW)
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/external/deqp/modules/gles31/functional/ |
es31fOpaqueTypeIndexingTests.cpp | 119 static TextureType getTextureType (glu::DataType samplerType) 121 switch (samplerType) 163 static bool isShadowSampler (glu::DataType samplerType) 165 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW || 166 samplerType == glu::TYPE_SAMPLER_2D_SHADOW || 167 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW || 168 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW || 169 samplerType == glu::TYPE_SAMPLER_CUBE_ARRAY_SHADOW; 172 static glu::DataType getSamplerOutputType (glu::DataType samplerType) 174 switch (samplerType) [all...] |
es31fFboTestUtil.hpp | 88 TextureCubeArrayShader (glu::DataType samplerType, glu::DataType outputType);
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es31fLayoutBindingTests.cpp | [all...] |
/external/skia/src/gpu/ |
GrTexture.cpp | 61 GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType, 64 , fSamplerType(samplerType)
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GrTexturePriv.h | 48 GrSLType samplerType() const { return fTexture->fSamplerType; }
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GrProgramDesc.cpp | 54 static uint16_t sampler_key(GrSLType samplerType, GrPixelConfig config, GrShaderFlags visibility, 56 int samplerTypeKey = image_storage_or_sampler_uniform_type_key(samplerType); 87 k16[j] = sampler_key(tex->texturePriv().samplerType(), tex->config(), sampler.visibility(),
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
vktPipelineImageTests.cpp | 245 std::ostringstream samplerType; 248 samplerType << "u"; 250 samplerType << "i"; 255 samplerType << "sampler1D"; 259 samplerType << "sampler1DArray"; 263 samplerType << "sampler2D"; 267 samplerType << "sampler2DArray"; 271 samplerType << "sampler3D"; 275 samplerType << "samplerCube"; 279 samplerType << "samplerCubeArray" [all...] |
vktPipelineImageViewTests.cpp | 227 std::ostringstream samplerType; 230 samplerType << "u"; 232 samplerType << "i"; 237 samplerType << "sampler1D"; 241 samplerType << "sampler1DArray"; 245 samplerType << "sampler2D"; 249 samplerType << "sampler2DArray"; 253 samplerType << "sampler3D"; 257 samplerType << "samplerCube"; 261 samplerType << "samplerCubeArray" [all...] |
vktPipelineSamplerTests.cpp | 324 std::ostringstream samplerType; 327 samplerType << "u"; 329 samplerType << "i"; 334 samplerType << "sampler1D"; 338 samplerType << "sampler1DArray"; 342 samplerType << "sampler2D"; 346 samplerType << "sampler2DArray"; 350 samplerType << "sampler3D"; 354 samplerType << "samplerCube"; 358 samplerType << "samplerCubeArray" [all...] |
/external/deqp/modules/gles3/performance/ |
es3pTextureCases.cpp | 101 const glu::DataType samplerType = glu::getSampler2DType(texFormat); 102 const bool isIntUint = samplerType == glu::TYPE_INT_SAMPLER_2D || samplerType == glu::TYPE_UINT_SAMPLER_2D; 158 fragSrc << "uniform " << glu::getPrecisionName(samplerPrec) << " " << glu::getDataTypeName(samplerType) << " u_sampler" << texNdx << ";\n";
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/external/skia/src/gpu/glsl/ |
GrGLSLProgramBuilder.cpp | 232 this->emitSampler(dstTexture->texturePriv().samplerType(), dstTexture->config(), 235 SkASSERT(kTextureExternalSampler_GrSLType != dstTexture->texturePriv().samplerType()); 266 GrSLType samplerType = sampler.peekTexture()->texturePriv().samplerType(); 267 if (kTextureExternalSampler_GrSLType == samplerType) { 277 samplerType, sampler.peekTexture()->config(), name.c_str(), sampler.visibility())); 320 GrGLSLProgramBuilder::SamplerHandle GrGLSLProgramBuilder::emitSampler(GrSLType samplerType, 327 return this->uniformHandler()->addSampler(visibility, swizzle, samplerType, precision, name);
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GrGLSLProgramBuilder.h | 164 SamplerHandle emitSampler(GrSLType samplerType, GrPixelConfig, const char* name,
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/external/deqp/modules/gles3/functional/ |
es3fFboTestUtil.hpp | 118 TextureCubeShader (glu::DataType samplerType, glu::DataType outputType); 140 Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType); 162 Texture3DShader (glu::DataType samplerType, glu::DataType outputType);
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es3fFboTestUtil.cpp | 422 TextureCubeShader::TextureCubeShader (glu::DataType samplerType, glu::DataType outputType) 429 << sglr::pdec::Uniform("u_sampler0", samplerType) 446 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n" 560 Texture2DArrayShader::Texture2DArrayShader (glu::DataType samplerType, glu::DataType outputType) 566 << sglr::pdec::Uniform("u_sampler0", samplerType) 583 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n" 668 Texture3DShader::Texture3DShader (glu::DataType samplerType, glu::DataType outputType) 674 << sglr::pdec::Uniform("u_sampler0", samplerType) 691 "uniform highp " + glu::getDataTypeName(samplerType) + " u_sampler0;\n" [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
vktOpaqueTypeIndexingTests.cpp | 289 static TextureType getTextureType (glu::DataType samplerType) 291 switch (samplerType) 327 static bool isShadowSampler (glu::DataType samplerType) 329 return samplerType == glu::TYPE_SAMPLER_1D_SHADOW || 330 samplerType == glu::TYPE_SAMPLER_2D_SHADOW || 331 samplerType == glu::TYPE_SAMPLER_2D_ARRAY_SHADOW || 332 samplerType == glu::TYPE_SAMPLER_CUBE_SHADOW; 335 static glu::DataType getSamplerOutputType (glu::DataType samplerType) 337 switch (samplerType) 371 static tcu::TextureFormat getSamplerTextureFormat (glu::DataType samplerType) [all...] |
/external/deqp/framework/randomshaders/ |
rsgExpression.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Context.cpp | [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
vktTextureTestUtil.cpp | [all...] |
vktTextureFilteringAnisotropyTests.cpp | 85 m_refParams.samplerType = getSamplerType(vk::mapVkFormat(VK_FORMAT_R8G8B8A8_UNORM));
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/external/swiftshader/src/Shader/ |
PixelShader.cpp | 222 Shader::SamplerType samplerType[16]; 226 samplerType[i] = Shader::SAMPLER_UNKNOWN; 235 samplerType[sampler] = instruction[i]->samplerType; 326 switch(samplerType[sampler])
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/external/deqp/framework/opengl/ |
gluTextureTestUtil.hpp | 60 enum SamplerType 88 , samplerType (SAMPLERTYPE_FLOAT) 99 SamplerType samplerType; //!< Sampler type. 152 SamplerType getSamplerType (tcu::TextureFormat format); 153 SamplerType getFetchSamplerType (tcu::TextureFormat format);
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/external/deqp/modules/gles2/functional/ |
es2fShaderTextureFunctionTests.cpp | 429 glu::DataType samplerType = glu::TYPE_LAST; 435 case TEXTURETYPE_2D: samplerType = glu::getSampler2DType(texFmt); break; 436 case TEXTURETYPE_CUBE_MAP: samplerType = glu::getSamplerCubeType(texFmt); break; 481 op << "uniform lowp " << glu::getDataTypeName(samplerType) << " u_sampler;\n";
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