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    Searched refs:selectMipmap (Results 1 - 2 of 2) sorted by null

  /external/swiftshader/src/Shader/
SamplerCore.hpp 84 void selectMipmap(Pointer<Byte> &texture, Pointer<Byte> buffer[4], Pointer<Byte> &mipmap, Float &lod, Int face[4], bool secondLOD);
SamplerCore.cpp 795 selectMipmap(texture, buffer, mipmap, lod, face, secondLOD);
986 selectMipmap(texture, buffer, mipmap, lod, face, secondLOD);
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