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Searched
refs:sequenceNoSideEffCase2
(Results
1 - 3
of
3
) sorted by null
/external/deqp/modules/gles2/functional/
es2fShaderOperatorTests.cpp
162
inline IVec2
sequenceNoSideEffCase2
(bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); }
177
void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() =
sequenceNoSideEffCase2
(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
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all
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
vktShaderRenderOperatorTests.cpp
188
inline IVec2
sequenceNoSideEffCase2
(bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); }
203
void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() =
sequenceNoSideEffCase2
(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
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/external/deqp/modules/gles3/functional/
es3fShaderOperatorTests.cpp
205
inline IVec2
sequenceNoSideEffCase2
(bool in0, bool in1, const Vec2& in2) { DE_UNREF(in1); return IVec2((int)((float)in0 + in2.x()), (int)((float)in0 + in2.y())); }
220
void evalSequenceNoSideEffCase2 (ShaderEvalContext& ctx) { ctx.color.yz() =
sequenceNoSideEffCase2
(ctx.in[0].z() > 0.0f, ctx.in[1].x() > 0.0f, ctx.in[2].swizzle(2, 1)).asFloat(); }
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all
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