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    Searched refs:setLight (Results 1 - 13 of 13) sorted by null

  /hardware/interfaces/light/2.0/
ILight.hal 28 setLight(Type type, LightState state) generates (Status status);
  /hardware/interfaces/tests/extension/light/2.0/default/
Light.cpp 27 Return<Status> Light::setLight(Type type, const LightState& state) {
Light.h 45 Return<Status> setLight(Type type, const LightState& state) override;
  /hardware/interfaces/light/2.0/vts/functional/
VtsHalLightV2_0TargetTest.cpp 93 Return<Status> ret = light->setLight(type, kOff);
102 Return<Status> ret = light->setLight(Type::BACKLIGHT, kWhite);
115 Return<Status> ret = light->setLight(type, kWhite);
126 Return<Status> ret = light->setLight(type, kLowPersistance);
145 Return<Status> ret = light->setLight(type, kWhite);
  /hardware/interfaces/light/2.0/default/
Light.h 46 Return<Status> setLight(Type type, const LightState& state) override;
Light.cpp 48 Return<Status> Light::setLight(Type type, const LightState& state) {
  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp 53 void setLight(unsigned long index, const D3DLIGHT8 *light);
Direct3DStateBlock8.cpp 323 void Direct3DStateBlock8::setLight(unsigned long index, const D3DLIGHT8 *light)
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 58 void setLight(unsigned long index, const D3DLIGHT9 *light);
Direct3DStateBlock9.cpp 227 device->SetLight(index, &light[index]);
657 void Direct3DStateBlock9::setLight(unsigned long index, const D3DLIGHT9 *light)
    [all...]
Direct3DDevice9.cpp     [all...]
  /frameworks/base/services/core/jni/
com_android_server_lights_LightsService.cpp 183 Return<Status> ret = hal->setLight(type, state);

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