/external/swiftshader/src/Renderer/ |
VertexProcessor.hpp | 215 void setLightPosition(unsigned int light, const Point &lightPosition);
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Context.hpp | 306 void setLightPosition(int light, Point worldLightPosition);
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VertexProcessor.cpp | 107 setLightPosition(i, 0); 280 void VertexProcessor::setLightPosition(unsigned int light, const Point &lightPosition) 284 context->setLightPosition(light, lightPosition);
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Context.cpp | 349 void Context::setLightPosition(int light, Point worldLightPosition)
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
Context.h | 358 void setLightPosition(int index, float x, float y, float z, float w);
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Context.cpp | 651 void Context::setLightPosition(int index, float x, float y, float z, float w) [all...] |
libGLES_CM.cpp | [all...] |
/external/swiftshader/src/D3D8/ |
Direct3DDevice8.cpp | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DDevice9.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
libGL.cpp | [all...] |