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    Searched refs:setReleaseFence (Results 1 - 5 of 5) sorted by null

  /frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h 85 virtual void setReleaseFence(const sp<Fence>& fence) override;
SurfaceFlingerConsumer.cpp 201 void SurfaceFlingerConsumer::setReleaseFence(const sp<Fence>& fence)
204 GLConsumer::setReleaseFence(fence);
212 ALOGE_IF(result != NO_ERROR, "setReleaseFence: failed to add the"
Layer.cpp 222 mSurfaceFlingerConsumer->setReleaseFence(releaseFence);
229 mSurfaceFlingerConsumer->setReleaseFence(layer->getAndResetReleaseFence());
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  /frameworks/native/libs/gui/include/gui/
GLConsumer.h 108 // setReleaseFence stores a fence that will signal when the current buffer
113 virtual void setReleaseFence(const sp<Fence>& fence);
  /frameworks/native/libs/gui/
GLConsumer.cpp 587 void GLConsumer::setReleaseFence(const sp<Fence>& fence) {
593 GLC_LOGE("setReleaseFence: failed to add the fence: %s (%d)",
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