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Searched
refs:setReleaseFence
(Results
1 - 5
of
5
) sorted by null
/frameworks/native/services/surfaceflinger/
SurfaceFlingerConsumer.h
85
virtual void
setReleaseFence
(const sp<Fence>& fence) override;
SurfaceFlingerConsumer.cpp
201
void SurfaceFlingerConsumer::
setReleaseFence
(const sp<Fence>& fence)
204
GLConsumer::
setReleaseFence
(fence);
212
ALOGE_IF(result != NO_ERROR, "
setReleaseFence
: failed to add the"
Layer.cpp
222
mSurfaceFlingerConsumer->
setReleaseFence
(releaseFence);
229
mSurfaceFlingerConsumer->
setReleaseFence
(layer->getAndResetReleaseFence());
[
all
...]
/frameworks/native/libs/gui/include/gui/
GLConsumer.h
108
//
setReleaseFence
stores a fence that will signal when the current buffer
113
virtual void
setReleaseFence
(const sp<Fence>& fence);
/frameworks/native/libs/gui/
GLConsumer.cpp
587
void GLConsumer::
setReleaseFence
(const sp<Fence>& fence) {
593
GLC_LOGE("
setReleaseFence
: failed to add the fence: %s (%d)",
[
all
...]
Completed in 652 milliseconds