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    Searched refs:setRenderState (Results 1 - 7 of 7) sorted by null

  /external/swiftshader/src/D3D8/
Direct3DStateBlock8.hpp 57 void setRenderState(D3DRENDERSTATETYPE state, unsigned long value);
Direct3DStateBlock8.cpp 127 device->SetRenderState((D3DRENDERSTATETYPE)state, renderState[state]);
344 void Direct3DStateBlock8::setRenderState(D3DRENDERSTATETYPE state, unsigned long value)
Direct3DDevice8.cpp     [all...]
  /external/swiftshader/src/D3D9/
Direct3DStateBlock9.hpp 65 void setRenderState(D3DRENDERSTATETYPE state, unsigned long value);
Direct3DStateBlock9.cpp 156 device->SetRenderState((D3DRENDERSTATETYPE)state, renderState[state]);
703 void Direct3DStateBlock9::setRenderState(D3DRENDERSTATETYPE state, unsigned long value)
    [all...]
Direct3DDevice9.cpp     [all...]
  /external/deqp/modules/glshared/
glsFragOpInteractionCase.cpp 224 static void setRenderState (sglr::Context& ctx, const RenderState& state)
307 setRenderState(ctx, cmd.state);

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