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Searched
refs:shadeModel
(Results
1 - 8
of
8
) sorted by null
/system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h
230
void (*
shadeModel
)(void* c, GGLenum mode);
/frameworks/native/opengl/libagl/
light.cpp
104
c->rasterizer.procs.
shadeModel
(c, GL_SMOOTH);
105
c->lighting.
shadeModel
= GL_SMOOTH;
640
c->lighting.
shadeModel
= mode;
texture.cpp
255
ggl->
shadeModel
(ggl, GGL_FLAT);
741
c->rasterizer.procs.
shadeModel
(c, GL_FLAT);
819
c->rasterizer.procs.
shadeModel
(c, GL_FLAT);
[
all
...]
context.h
335
GLenum
shadeModel
;
array.cpp
[
all
...]
/external/swiftshader/src/OpenGL/libGLES_CM/
Context.h
254
GLenum
shadeModel
;
Context.cpp
87
mState.
shadeModel
= GL_SMOOTH;
599
mState.
shadeModel
= mode;
[
all
...]
/system/core/libpixelflinger/
pixelflinger.cpp
751
GGL_INIT_PROC(procs,
shadeModel
);
Completed in 1167 milliseconds