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    Searched refs:shadeModel (Results 1 - 8 of 8) sorted by null

  /system/core/libpixelflinger/include/pixelflinger/
pixelflinger.h 230 void (*shadeModel)(void* c, GGLenum mode);
  /frameworks/native/opengl/libagl/
light.cpp 104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH);
105 c->lighting.shadeModel = GL_SMOOTH;
640 c->lighting.shadeModel = mode;
texture.cpp 255 ggl->shadeModel(ggl, GGL_FLAT);
741 c->rasterizer.procs.shadeModel(c, GL_FLAT);
819 c->rasterizer.procs.shadeModel(c, GL_FLAT);
    [all...]
context.h 335 GLenum shadeModel;
array.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Context.h 254 GLenum shadeModel;
Context.cpp 87 mState.shadeModel = GL_SMOOTH;
599 mState.shadeModel = mode;
    [all...]
  /system/core/libpixelflinger/
pixelflinger.cpp 751 GGL_INIT_PROC(procs, shadeModel);

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