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    Searched refs:shader_buffers (Results 1 - 5 of 5) sorted by null

  /external/mesa3d/src/gallium/drivers/ddebug/
dd_draw.c 324 if (dstate->shader_buffers[sh][i].buffer) {
325 DUMP_I(shader_buffer, &dstate->shader_buffers[sh][i], i);
326 if (dstate->shader_buffers[sh][i].buffer)
327 DUMP_M(resource, &dstate->shader_buffers[sh][i], buffer);
710 memset(state->base.shader_buffers, 0,
711 sizeof(state->base.shader_buffers));
755 pipe_resource_reference(&dst->shader_buffers[i][j].buffer, NULL);
827 pipe_resource_reference(&dst->shader_buffers[i][j].buffer,
828 src->shader_buffers[i][j].buffer);
829 memcpy(&dst->shader_buffers[i][j], &src->shader_buffers[i][j]
    [all...]
dd_pipe.h 165 struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; member in struct:dd_draw_state
dd_context.c 545 safe_memcpy(&dctx->draw_state.shader_buffers[shader][start], buffers,
  /external/mesa3d/src/gallium/drivers/radeonsi/
si_descriptors.c     [all...]
si_pipe.h 276 struct si_buffer_resources shader_buffers[SI_NUM_SHADERS]; member in struct:si_context

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