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    Searched refs:shader_rec_size (Results 1 - 7 of 7) sorted by null

  /external/mesa3d/src/gallium/drivers/vc4/kernel/
vc4_gem.c 42 uint32_t uniforms_offset = shader_rec_offset + args->shader_rec_size;
86 args->shader_rec_size);
119 exec->shader_rec_size = args->shader_rec_size;
vc4_drv.h 104 uint32_t shader_rec_size; member in struct:vc4_exec_info
vc4_validate.c 754 if (nr_relocs * 4 > exec->shader_rec_size) {
757 nr_relocs, exec->shader_rec_size);
762 exec->shader_rec_size -= nr_relocs * 4;
764 if (packet_size > exec->shader_rec_size) {
767 packet_size, exec->shader_rec_size);
781 exec->shader_rec_size -= packet_size;
  /bionic/libc/kernel/uapi/drm/
vc4_drm.h 53 __u32 shader_rec_size; member in struct:drm_vc4_submit_cl
  /external/kernel-headers/original/uapi/drm/
vc4_drm.h 118 __u32 shader_rec_size; member in struct:drm_vc4_submit_cl
  /external/libdrm/include/drm/
vc4_drm.h 118 __u32 shader_rec_size; member in struct:drm_vc4_submit_cl
  /external/mesa3d/src/gallium/drivers/vc4/
vc4_job.c 441 submit.shader_rec_size = cl_offset(&job->shader_rec);

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