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    Searched refs:sinc (Results 1 - 7 of 7) sorted by null

  /external/ImageMagick/Magick++/demo/
demos.tap 25 for filter in bessel blackman box catrom cubic gaussian hamming hanning hermite lanczos mitchell point quadratic sample scale sinc triangle
  /external/speex/libspeex/
resample.c 275 /* The slow way of computing a sinc for the table. Should improve that some day */
276 static spx_word16_t sinc(float cutoff, float x, int N, struct FuncDef *window_func) function
288 /* The slow way of computing a sinc for the table. Should improve that some day */
289 static spx_word16_t sinc(float cutoff, float x, int N, struct FuncDef *window_func) function
306 but I know it's MMSE-optimal on a sinc */
322 but I know it's MMSE-optimal on a sinc */
348 const spx_word16_t *sinc = & sinc_table[samp_frac_num*N]; local
355 accum[0] += sinc[j]*iptr[j];
356 accum[1] += sinc[j+1]*iptr[j+1];
357 accum[2] += sinc[j+2]*iptr[j+2]
400 const spx_word16_t *sinc = & sinc_table[samp_frac_num*N]; local
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  /frameworks/av/tools/resampler_tools/
fir.cpp 23 static inline double sinc(double x) { function
260 double y = kaiser(ix+N, 2*N, beta) * sinc(x) * 2.0 * Fcr;
291 double y = kaiser(i+N, 2*N, beta) * sinc(x) * 2.0 * Fcr;;
  /frameworks/av/media/libaudioprocessing/
AudioResamplerSinc.cpp 226 * p = past samples, convoluted with the (p)ositive side of sinc()
227 * n = future samples, convoluted with the (n)egative side of sinc()
603 int32_t sinc = mulAdd(lerp, (c1-c0)<<1, c0); local
606 l = mulAddRL(1, rl, sinc, l);
607 r = mulAddRL(0, rl, sinc, r);
609 r = l = mulAdd(samples[0], sinc, l);
  /hardware/intel/img/hwcomposer/moorefield_hdmi/ips/common/
OverlayPlaneBase.cpp 895 double pi = 3.1415926535, val, sinc, window, sum; local
911 sinc = 1.0;
913 sinc = sin(val) / val;
917 rawCoeff[i] = sinc * window;
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  /hardware/intel/img/hwcomposer/merrifield/ips/common/
OverlayPlaneBase.cpp 915 double pi = 3.1415926535, val, sinc, window, sum; local
931 sinc = 1.0;
933 sinc = sin(val) / val;
937 rawCoeff[i] = sinc * window;
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  /hardware/intel/img/psb_video/src/
psb_overlay.c 333 double pi = 3.1415926535, val, sinc, window, sum; local
349 sinc = 1.0;
351 sinc = sin(val) / val;
355 rawCoeff[i] = sinc * window;
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