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    Searched refs:sliceB (Results 1 - 4 of 4) sorted by null

  /external/swiftshader/src/Main/
FrameBufferOzone.cpp 23 sw::Surface::sliceB(width, height, destFormat, true));
  /external/swiftshader/src/Renderer/
Surface.hpp 245 int sliceB;
331 static int sliceB(int width, int height, Format format, bool target);
554 return external.sliceB;
579 return internal.sliceB;
599 return stencil.sliceB;
Surface.cpp 55 void *element = (unsigned char*)buffer + x * bytes + y * pitchB + z * sliceB;
373 void *element = (unsigned char*)buffer + x * bytes + y * pitchB + z * sliceB;
1104 return (unsigned char*)buffer + 8 * (x / 4) + (y / 4) * pitchB + z * sliceB;
1111 return (unsigned char*)buffer + 16 * (x / 4) + (y / 4) * pitchB + z * sliceB;
1114 return (unsigned char*)buffer + 16 * (x / 5) + (y / 4) * pitchB + z * sliceB;
1117 return (unsigned char*)buffer + 16 * (x / 5) + (y / 5) * pitchB + z * sliceB;
1120 return (unsigned char*)buffer + 16 * (x / 6) + (y / 5) * pitchB + z * sliceB;
1123 return (unsigned char*)buffer + 16 * (x / 6) + (y / 6) * pitchB + z * sliceB;
1126 return (unsigned char*)buffer + 16 * (x / 8) + (y / 5) * pitchB + z * sliceB;
    [all...]
  /external/swiftshader/src/D3D8/
Direct3DVolume8.cpp 148 lockedVolume->SlicePitch = sliceB(getWidth(), getHeight(), getExternalFormat(), false);

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