/external/swiftshader/src/OpenGL/libGLES_CM/ |
Framebuffer.cpp | 76 void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) 78 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE_OES; 79 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer); 156 Renderbuffer *stencilbuffer = mStencilbufferPointer; local 158 if(stencilbuffer) 160 return stencilbuffer->getRenderTarget(); 288 Renderbuffer *stencilbuffer = nullptr; local 342 stencilbuffer = getStencilbuffer(); 344 if(!stencilbuffer) 349 if(stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0 [all...] |
Framebuffer.h | 31 class Stencilbuffer; 43 void setStencilbuffer(GLenum type, GLuint stencilbuffer);
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Context.cpp | 1358 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local 1829 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local [all...] |
/external/swiftshader/src/OpenGL/libGL/ |
Framebuffer.cpp | 76 void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer) 78 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; 79 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer); 282 Renderbuffer *stencilbuffer = nullptr; local 336 stencilbuffer = getStencilbuffer(); 338 if(!stencilbuffer) 343 if(stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0) 350 if(!gl::IsStencilRenderable(stencilbuffer->getFormat())) 357 GLenum internalformat = stencilbuffer->getFormat() [all...] |
Framebuffer.h | 34 class Stencilbuffer; 46 void setStencilbuffer(GLenum type, GLuint stencilbuffer);
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Context.cpp | 1439 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local 1791 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
Framebuffer.cpp | 94 void Framebuffer::setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level, GLint layer) 96 mStencilbufferType = (stencilbuffer != 0) ? type : GL_NONE; 97 mStencilbufferPointer = lookupRenderbuffer(type, stencilbuffer, level, layer); 206 Renderbuffer *stencilbuffer = mStencilbufferPointer; local 208 if(stencilbuffer) 210 return stencilbuffer->getRenderTarget(); 371 Renderbuffer *stencilbuffer = nullptr; local 425 stencilbuffer = getStencilbuffer(); 427 if(!stencilbuffer) 432 if(stencilbuffer->getWidth() == 0 || stencilbuffer->getHeight() == 0 [all...] |
Framebuffer.h | 32 class Stencilbuffer; 44 void setStencilbuffer(GLenum type, GLuint stencilbuffer, GLint level = 0, GLint layer = 0);
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Context.cpp | 2042 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local 2774 Renderbuffer *stencilbuffer = framebuffer->getStencilbuffer(); local 3390 egl::Image *stencilbuffer = framebuffer->getStencilBuffer(); local [all...] |
/external/deqp/modules/gles2/functional/ |
es2fFboRenderTest.cpp | 356 Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo = 0, deUint32 colorbuffer = 0, deUint32 depthbuffer = 0, deUint32 stencilbuffer = 0); 409 Framebuffer::Framebuffer (sglr::Context& context, const FboConfig& config, int width, int height, deUint32 fbo, deUint32 colorbuffer, deUint32 depthbuffer, deUint32 stencilbuffer) 415 , m_stencilbuffer (stencilbuffer) [all...] |
/external/deqp/framework/opengl/simplereference/ |
sglrReferenceContext.hpp | 606 ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer); [all...] |
sglrReferenceContext.cpp | 312 ReferenceContext::ReferenceContext (const ReferenceContextLimits& limits, const rr::MultisamplePixelBufferAccess& colorbuffer, const rr::MultisamplePixelBufferAccess& depthbuffer, const rr::MultisamplePixelBufferAccess& stencilbuffer) 317 , m_defaultStencilbuffer (stencilbuffer) [all...] |