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    Searched refs:stretchRect (Results 1 - 15 of 15) sorted by null

  /external/swiftshader/src/OpenGL/libGL/
Device.hpp 74 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
Texture.cpp 247 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false);
585 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, true);
999 getDevice()->stretchRect(image[f][i - 1], 0, image[f][i], 0, true);
Device.cpp 496 bool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::SliceRect *destRect, bool filter)
Context.cpp     [all...]
  /external/swiftshader/src/OpenGL/libGLES_CM/
Device.hpp 63 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
Texture.cpp 307 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false);
717 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, true);
Device.cpp 381 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, bool filter)
  /external/swiftshader/src/OpenGL/libGLESv2/
Device.hpp 76 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, unsigned char flags);
Texture.cpp 483 bool success = device->stretchRect(source, &sourceRect, dest, &destRect, Device::ALL_BUFFERS);
916 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, Device::ALL_BUFFERS | Device::USE_FILTER);
1401 getDevice()->stretchRect(image[f][i - 1], 0, image[f][i], 0, Device::ALL_BUFFERS | Device::USE_FILTER);
    [all...]
Device.cpp 509 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags)
Context.cpp     [all...]
  /external/swiftshader/src/D3D9/
Direct3DCubeTexture9.cpp 201 device->stretchRect(surfaceLevel[face][i], 0, surfaceLevel[face][i + 1], 0, GetAutoGenFilterType());
Direct3DTexture9.cpp 185 device->stretchRect(surfaceLevel[i], 0, surfaceLevel[i + 1], 0, GetAutoGenFilterType());
Direct3DDevice9.hpp 176 long __stdcall StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirect3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter) override;
188 void stretchRect(Direct3DSurface9 *sourceSurface, const RECT *sourceRect, Direct3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter);
Direct3DDevice9.cpp     [all...]

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