/external/swiftshader/src/OpenGL/libGL/ |
Device.hpp | 74 virtual bool stretchRect(Image *sourceSurface, const sw::SliceRect *sourceRect, Image *destSurface, const sw::SliceRect *destRect, bool filter);
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Texture.cpp | 247 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false); 585 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, true); 999 getDevice()->stretchRect(image[f][i - 1], 0, image[f][i], 0, true);
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Device.cpp | 496 bool Device::stretchRect(Image *source, const sw::SliceRect *sourceRect, Image *dest, const sw::SliceRect *destRect, bool filter)
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Context.cpp | [all...] |
/external/swiftshader/src/OpenGL/libGLES_CM/ |
Device.hpp | 63 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, bool filter);
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Texture.cpp | 307 bool success = device->stretchRect(source, &sourceSliceRect, dest, &destRect, false); 717 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, true);
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Device.cpp | 381 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, bool filter)
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/external/swiftshader/src/OpenGL/libGLESv2/ |
Device.hpp | 76 bool stretchRect(sw::Surface *sourceSurface, const sw::SliceRect *sourceRect, sw::Surface *destSurface, const sw::SliceRect *destRect, unsigned char flags);
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Texture.cpp | 483 bool success = device->stretchRect(source, &sourceRect, dest, &destRect, Device::ALL_BUFFERS); 916 getDevice()->stretchRect(image[i - 1], 0, image[i], 0, Device::ALL_BUFFERS | Device::USE_FILTER); 1401 getDevice()->stretchRect(image[f][i - 1], 0, image[f][i], 0, Device::ALL_BUFFERS | Device::USE_FILTER); [all...] |
Device.cpp | 509 bool Device::stretchRect(sw::Surface *source, const sw::SliceRect *sourceRect, sw::Surface *dest, const sw::SliceRect *destRect, unsigned char flags)
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Context.cpp | [all...] |
/external/swiftshader/src/D3D9/ |
Direct3DCubeTexture9.cpp | 201 device->stretchRect(surfaceLevel[face][i], 0, surfaceLevel[face][i + 1], 0, GetAutoGenFilterType());
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Direct3DTexture9.cpp | 185 device->stretchRect(surfaceLevel[i], 0, surfaceLevel[i + 1], 0, GetAutoGenFilterType());
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Direct3DDevice9.hpp | 176 long __stdcall StretchRect(IDirect3DSurface9 *sourceSurface, const RECT *sourceRect, IDirect3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter) override; 188 void stretchRect(Direct3DSurface9 *sourceSurface, const RECT *sourceRect, Direct3DSurface9 *destSurface, const RECT *destRect, D3DTEXTUREFILTERTYPE filter);
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Direct3DDevice9.cpp | [all...] |