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    Searched refs:switch_case (Results 1 - 2 of 2) sorted by null

  /external/mesa3d/src/compiler/spirv/
vtn_cfg.c 180 if (case_block->switch_case == NULL) {
192 case_block->switch_case = c;
196 case_block->switch_case->is_default = true;
198 nir_array_add(&case_block->switch_case->values, uint32_t, val);
236 if (block->switch_case) {
239 swcase->fallthrough == block->switch_case);
240 swcase->fallthrough = block->switch_case;
255 struct vtn_block *start, struct vtn_case *switch_case,
293 vtn_cfg_walk_blocks(b, &loop->body, block, switch_case, NULL,
311 switch_case, switch_break
    [all...]
vtn_private.h 150 struct vtn_case *switch_case; member in struct:vtn_block

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