/external/eigen/Eigen/src/Householder/ |
Householder.h | 28 * \f$ H = I - tau v v^*\f$ 35 * \param tau the scaling factor of the Householder transformation 42 void MatrixBase<Derived>::makeHouseholderInPlace(Scalar& tau, RealScalar& beta) 45 makeHouseholder(essentialPart, tau, beta); 51 * \f$ H = I - tau v v^*\f$ 57 * \param tau the scaling factor of the Householder transformation 67 Scalar& tau, 82 tau = RealScalar(0); 92 tau = conj((beta - c0) / beta); 97 * \f$ H = I - tau v v^*\f [all...] |
/external/compiler-rt/lib/builtins/ppc/ |
gcc_qmul.c | 21 double ab, tmp, tau; local 47 tau = ab + tmp; 49 dst.s.lo = (ab - tau) + tmp; 50 dst.s.hi = tau;
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/external/eigen/bench/btl/libs/BLAS/ |
blas_interface.hh | 32 void ssytrd_(char *uplo, const int *n, float *a, const int *lda, float *d, float *e, float *tau, float *work, int *lwork, int *info ); 33 void dsytrd_(char *uplo, const int *n, double *a, const int *lda, double *d, double *e, double *tau, double *work, int *lwork, int *info ); 34 void sgehrd_( const int *n, int *ilo, int *ihi, float *a, const int *lda, float *tau, float *work, int *lwork, int *info ); 35 void dgehrd_( const int *n, int *ilo, int *ihi, double *a, const int *lda, double *tau, double *work, int *lwork, int *info );
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/external/eigen/unsupported/Eigen/src/IterativeSolvers/ |
GMRES.h | 89 VectorType tau = VectorType::Zero(restart + 1); local 100 r0.makeHouseholder(H0_tail, tau.coeffRef(0), beta); 112 v.tail(m - i).applyHouseholderOnTheLeft(H.col(i).tail(m - i - 1), tau.coeffRef(i), workspace.data()); 122 v.tail(m - i).applyHouseholderOnTheLeft(H.col(i).tail(m - i - 1), tau.coeffRef(i), workspace.data()); 131 v.tail(m - k).makeHouseholder(Hk_tail, tau.coeffRef(k), beta); 134 v.tail(m - k).applyHouseholderOnTheLeft(Hk_tail, tau.coeffRef(k), workspace.data()); 175 x_new.tail(m - i).applyHouseholderOnTheLeft(H.col(i).tail(m - i - 1), tau.coeffRef(i), workspace.data()); 195 tau.setZero(); 198 r0.makeHouseholder(H0_tail, tau.coeffRef(0), beta);
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/external/clang/test/SemaTemplate/ |
instantiate-var-template.cpp | 5 template <typename T> constexpr T tau = 2 * pi<T>; member in namespace:PR17846 6 constexpr double tau_double = tau<double>;
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
GameView.java | 358 float tau = (currentStepTime - mLastStepTime) * 0.001f; 364 mShip.accelerate(tau, mMaxShipThrust, mMaxShipSpeed); 365 if (!mShip.step(tau)) { 373 if (!bullet.step(tau)) { 384 if (!obstacle.step(tau)) { 542 public boolean step(float tau) { 543 mPositionX += mVelocityX * tau; 544 mPositionY += mVelocityY * tau; 547 mDestroyAnimProgress += tau / getDestroyAnimDuration(); 666 public void accelerate(float tau, float maxThrust, float maxSpeed) [all...] |
/external/eigen/Eigen/src/SparseQR/ |
SparseQR.h | 483 // Then update tval = tval - q * tau 503 Scalar tau = RealScalar(0); local 529 tau = numext::conj((beta-c0) / beta); 549 m_hcoeffs(nonzeroCol) = tau; 625 Scalar tau = Scalar(0); local 626 tau = m_qr.m_Q.col(k).dot(res.col(j)); 627 if(tau==Scalar(0)) continue; 628 tau = tau * m_qr.m_hcoeffs(k); 629 res.col(j) -= tau * m_qr.m_Q.col(k) 641 Scalar tau = Scalar(0); local [all...] |
/external/eigen/lapack/ |
slarfg.f | 21 * SUBROUTINE SLARFG( N, ALPHA, X, INCX, TAU ) 25 * REAL ALPHA, TAU 46 *> H = I - tau * ( 1 ) * ( 1 v**T ) , 49 *> where tau is a real scalar and v is a real (n-1)-element 52 *> If the elements of x are all zero, then tau = 0 and H is taken to be 55 *> Otherwise 1 <= tau <= 2. 88 *> \param[out] TAU 90 *> TAU is REAL 91 *> The value tau. 107 SUBROUTINE SLARFG( N, ALPHA, X, INCX, TAU ) [all...] |
clarf.f | 21 * SUBROUTINE CLARF( SIDE, M, N, V, INCV, TAU, C, LDC, WORK ) 26 * COMPLEX TAU 42 *> H = I - tau * v * v**H 44 *> where tau is a complex scalar and v is a complex vector. 46 *> If tau = 0, then H is taken to be the unit matrix. 48 *> To apply H**H (the conjugate transpose of H), supply conjg(tau) instead 49 *> tau. 80 *> TAU = 0. 89 *> \param[in] TAU 91 *> TAU is COMPLE [all...] |
clarfg.f | 21 * SUBROUTINE CLARFG( N, ALPHA, X, INCX, TAU ) 25 * COMPLEX ALPHA, TAU 46 *> H = I - tau * ( 1 ) * ( 1 v**H ) , 49 *> where tau is a complex scalar and v is a complex (n-1)-element 52 *> If the elements of x are all zero and alpha is real, then tau = 0 55 *> Otherwise 1 <= real(tau) <= 2 and abs(tau-1) <= 1 . 88 *> \param[out] TAU 90 *> TAU is COMPLEX 91 *> The value tau [all...] |
zlarf.f | 21 * SUBROUTINE ZLARF( SIDE, M, N, V, INCV, TAU, C, LDC, WORK ) 26 * COMPLEX*16 TAU 42 *> H = I - tau * v * v**H 44 *> where tau is a complex scalar and v is a complex vector. 46 *> If tau = 0, then H is taken to be the unit matrix. 48 *> To apply H**H, supply conjg(tau) instead 49 *> tau. 80 *> TAU = 0. 89 *> \param[in] TAU 91 *> TAU is COMPLEX*1 [all...] |
zlarfg.f | 21 * SUBROUTINE ZLARFG( N, ALPHA, X, INCX, TAU ) 25 * COMPLEX*16 ALPHA, TAU 46 *> H = I - tau * ( 1 ) * ( 1 v**H ) , 49 *> where tau is a complex scalar and v is a complex (n-1)-element 52 *> If the elements of x are all zero and alpha is real, then tau = 0 55 *> Otherwise 1 <= real(tau) <= 2 and abs(tau-1) <= 1 . 88 *> \param[out] TAU 90 *> TAU is COMPLEX*16 91 *> The value tau [all...] |
dlarfg.f | 21 * SUBROUTINE DLARFG( N, ALPHA, X, INCX, TAU ) 25 * DOUBLE PRECISION ALPHA, TAU 46 *> H = I - tau * ( 1 ) * ( 1 v**T ) , 49 *> where tau is a real scalar and v is a real (n-1)-element 52 *> If the elements of x are all zero, then tau = 0 and H is taken to be 55 *> Otherwise 1 <= tau <= 2. 88 *> \param[out] TAU 90 *> TAU is DOUBLE PRECISION 91 *> The value tau. 107 SUBROUTINE DLARFG( N, ALPHA, X, INCX, TAU ) [all...] |
dlarf.f | 21 * SUBROUTINE DLARF( SIDE, M, N, V, INCV, TAU, C, LDC, WORK ) 26 * DOUBLE PRECISION TAU 41 *> H = I - tau * v * v**T 43 *> where tau is a real scalar and v is a real vector. 45 *> If tau = 0, then H is taken to be the unit matrix. 76 *> TAU = 0. 85 *> \param[in] TAU 87 *> TAU is DOUBLE PRECISION 88 *> The value tau in the representation of H. 125 SUBROUTINE DLARF( SIDE, M, N, V, INCV, TAU, C, LDC, WORK [all...] |
slarf.f | 21 * SUBROUTINE SLARF( SIDE, M, N, V, INCV, TAU, C, LDC, WORK ) 26 * REAL TAU 41 *> H = I - tau * v * v**T 43 *> where tau is a real scalar and v is a real vector. 45 *> If tau = 0, then H is taken to be the unit matrix. 76 *> TAU = 0. 85 *> \param[in] TAU 87 *> TAU is REAL 88 *> The value tau in the representation of H. 125 SUBROUTINE SLARF( SIDE, M, N, V, INCV, TAU, C, LDC, WORK [all...] |
clarft.f | 21 * SUBROUTINE CLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 28 * COMPLEX T( LDT, * ), TAU( * ), V( LDV, * ) 104 *> \param[in] TAU 106 *> TAU is COMPLEX array, dimension (K) 107 *> TAU(i) must contain the scalar factor of the elementary 164 SUBROUTINE CLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 176 COMPLEX T( LDT, * ), TAU( * ), V( LDV, * ) 207 IF( TAU( I ).EQ.ZERO ) THEN 224 T( J, I ) = -TAU( I ) * CONJG( V( I , J ) ) 228 * T(1:i-1,i) := - tau(i) * V(i:j,1:i-1)**H * V(i:j,i [all...] |
dlarft.f | 21 * SUBROUTINE DLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 28 * DOUBLE PRECISION T( LDT, * ), TAU( * ), V( LDV, * ) 104 *> \param[in] TAU 106 *> TAU is DOUBLE PRECISION array, dimension (K) 107 *> TAU(i) must contain the scalar factor of the elementary 164 SUBROUTINE DLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 176 DOUBLE PRECISION T( LDT, * ), TAU( * ), V( LDV, * ) 206 IF( TAU( I ).EQ.ZERO ) THEN 223 T( J, I ) = -TAU( I ) * V( I , J ) 227 * T(1:i-1,i) := - tau(i) * V(i:j,1:i-1)**T * V(i:j,i [all...] |
slarft.f | 21 * SUBROUTINE SLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 28 * REAL T( LDT, * ), TAU( * ), V( LDV, * ) 104 *> \param[in] TAU 106 *> TAU is REAL array, dimension (K) 107 *> TAU(i) must contain the scalar factor of the elementary 164 SUBROUTINE SLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 176 REAL T( LDT, * ), TAU( * ), V( LDV, * ) 206 IF( TAU( I ).EQ.ZERO ) THEN 223 T( J, I ) = -TAU( I ) * V( I , J ) 227 * T(1:i-1,i) := - tau(i) * V(i:j,1:i-1)**T * V(i:j,i [all...] |
zlarft.f | 21 * SUBROUTINE ZLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 28 * COMPLEX*16 T( LDT, * ), TAU( * ), V( LDV, * ) 104 *> \param[in] TAU 106 *> TAU is COMPLEX*16 array, dimension (K) 107 *> TAU(i) must contain the scalar factor of the elementary 164 SUBROUTINE ZLARFT( DIRECT, STOREV, N, K, V, LDV, TAU, T, LDT ) 176 COMPLEX*16 T( LDT, * ), TAU( * ), V( LDV, * ) 207 IF( TAU( I ).EQ.ZERO ) THEN 224 T( J, I ) = -TAU( I ) * CONJG( V( I , J ) ) 228 * T(1:i-1,i) := - tau(i) * V(i:j,1:i-1)**H * V(i:j,i [all...] |
/external/ImageMagick/MagickCore/ |
segment.c | 122 #define Tau 5.2f 157 tau; 175 tau, 154 tau; member in struct:_IntervalTree 172 tau, member in struct:_ZeroCrossing 1506 tau, local [all...] |
/development/samples/ControllerSample/src/com/example/controllersample/ |
GameView.java | 322 float tau = (currentStepTime - mLastStepTime) * 0.001f; local 330 currentShip.accelerate(tau); 331 if (!currentShip.step(tau)) { 341 if (!bullet.step(tau)) { 352 if (!obstacle.step(tau)) { 540 * Moves the sprite based on the elapsed time defined by tau. 542 * @param tau the elapsed time in seconds since the last step 545 public boolean step(float tau) { 546 mPositionX += mVelocityX * tau; 547 mPositionY += mVelocityY * tau; [all...] |
/external/eigen/Eigen/src/Eigenvalues/ |
RealSchur.h | 502 Scalar tau, beta; local 504 v.makeHouseholder(ess, tau, beta); 514 m_matT.block(k, k, 3, size-k).applyHouseholderOnTheLeft(ess, tau, workspace); 515 m_matT.block(0, k, (std::min)(iu,k+3) + 1, 3).applyHouseholderOnTheRight(ess, tau, workspace); 517 m_matU.block(0, k, size, 3).applyHouseholderOnTheRight(ess, tau, workspace); 522 Scalar tau, beta; local 524 v.makeHouseholder(ess, tau, beta); 529 m_matT.block(iu-1, iu-1, 2, size-iu+1).applyHouseholderOnTheLeft(ess, tau, workspace); 530 m_matT.block(0, iu-1, iu+1, 2).applyHouseholderOnTheRight(ess, tau, workspace); 532 m_matU.block(0, iu-1, size, 2).applyHouseholderOnTheRight(ess, tau, workspace) [all...] |
RealQZ.h | 478 Scalar tau, beta; local 483 hr.makeHouseholderInPlace(tau, beta); 486 m_S.template middleRows<3>(k).rightCols(dim-fc).applyHouseholderOnTheLeft(essential2, tau, m_workspace.data()); 487 m_T.template middleRows<3>(k).rightCols(dim-fc).applyHouseholderOnTheLeft(essential2, tau, m_workspace.data()); 489 m_Q.template middleCols<3>(k).applyHouseholderOnTheRight(essential2, tau, m_workspace.data()); 495 hr.makeHouseholderInPlace(tau, beta); 503 m_S.col(k+2).head(lr) -= tau*tmp; 504 m_S.template middleCols<2>(k).topRows(lr) -= (tau*tmp) * essential2.adjoint(); 508 m_T.col(k+2).head(lr) -= tau*tmp; 509 m_T.template middleCols<2>(k).topRows(lr) -= (tau*tmp) * essential2.adjoint() [all...] |
/external/eigen/Eigen/src/misc/ |
lapacke.h | [all...] |
/external/libopus/src/ |
analysis.c | 530 float tau; local 546 tau = .00005f*frame_probs[1]; 554 p0 = (1-tonal->music_prob)*(1-tau) + tonal->music_prob *tau; 555 p1 = tonal->music_prob *(1-tau) + (1-tonal->music_prob)*tau; 579 tonal->pspeech[0] = s0*(1-tau)*speech0; 580 tonal->pmusic [0] = m0*(1-tau)*music0; 588 tonal->pspeech[DETECT_SIZE-1] = m0*tau*speech0; 590 tonal->pmusic [DETECT_SIZE-1] = s0*tau*music0 [all...] |